Author: Fernando Márquez
Released: 2nd August 2007
Rating: 90
Review by Kim Robinson on 2nd August 2007
A small but tightly woven level, Cycling Perimeter is the first secret level in the Orbital Oblivion episode, and although designed for Dukematch play has been adapted for single play for the purposes of inclusion in the episode. Your goal? To reach the top of the 3 tiered base (all done with very clever sectors-over-sectors), take out the nasties along the way and smash your fist into the nuke button. Take a gander today.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 40.90 KB
Level includes: new music, multiple difficulty settings
Download:
Cycling Perimeter (449)
Other releases by Fernando Márquez:
Alien Fusion Tower,
Alpha Core,
Asteroid Stronghold,
ClipArt Gallery,
Damned Space Life,
Dark Palm Hotel,
FM2X: Orbital Oblivion,
GnuStella Network,
Intercommunication,
Launch Center,
Lonely Street,
Lunar Crossroads,
New York Rebellion,
Optical Demounter,
Sewer Confines,
Skyscrapers,
Spinning Rooms,
SS Observatory,
Sweeney Slime Refinery,
Sweeney Slime Refinery (Old),
Terran Moonshaft,
The Lava Reef,
User Map,
Viewport
Know of any other maps from this author? Let us know
Mapping template:
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : CYCLING PERIMETER Filename : CYCLER.MAP Author : Fernando Márquez E-mail : cristomarquez[at]udec.cl Web Page : None Misc. Author Info : 18 years old student from Concepción, Chile. Been playing Duke Nukem 3D since April 1996. Other Levels : Sweeney Slime Refinery - SLIMEREF.MAP Dark Palm Hotel - DARKPALM.MAP Lonely Street - LONSTRET.MAP User Map - USERMAP .MAP Sewer Confines - SEWCONF .MAP Launch Center - LAUNCHCT.MAP Damned Space Life - DSL .MAP The Lava Reef - LAVAREEF.MAP SS Observatory - OBSERVAT.MAP ClipArt Gallery - GALLERY .MAP Spinning Rooms - SPINROOM.MAP Skyscrapers - SKYSCRAP.MAP Intercommunication - INTERCOM.MAP GnuStella Network - GNUNET .MAP Asteroid Stronghold - ASTEROID.MAP Introduction : Orbital Oblivion; Level 10. Secret level 1. Duke has found another secret passage hidden, revealing a very curious spaceport with no interconnection with any other base orbiting around. Duke finds the entrance to the base as he sees a kind of weird color pulsation and goes alien-hunting as usual! Description : Small symmetrical spaceport, especially designed for DukeMatch gameplay but modified for Single Player and Cooperative support. Features three layers of Sector-Over-Sector. ====================================================================== * Play Information * Episode and Level # : E2L10 Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : No New Art : No New Music : Yes New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 2 days Known Bugs/Problems : None ===================================================================== *Important Information* Installation : Copy CYCLER.MAP file into your Duke3d root folder. Run SETUP, choose the Map File on the User Maps option and launch as usual. If played as a normal user map, rename STACCATO.MID to DETHTOLL.MID to play the music. Important Notes : This map may be distributed anywhere as long the ZIP file where it came remains in it's original version. Contact me at the abovementioned e-mail address for more info. Also, this map can be examined in it's fullest and any replication of it in it's entirity or partial is totally authorised, although original copyright is still reserved to my sole self. ======================================================================