Here you'll find a whole bunch of utilities for Duke Nukem 3D,
which will either enhance gameplay or allow the game to be run
with certain user-defined paramaters. If you want to tinker with
the game or you're just plain curious, you've come to the right place.
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Think this page is missing something? Know of a newer version of something already here? Let us know.
Jump to:
» Art Utilities
» Con Utilities - grab the latest versions of GCHE and CONstruct
» Game Launchers - including the almighty DukeRoch
» Level Editors, Map Viewers - Mapster, newbuild...
» Level/Episode/Group File Manipulation - GRPViewer, Group File Studio...
» Multiplayer Stuff - downloads for Dukonnector, iC, etc.
Art Utilities | ||
Name | Version/Size | Description |
---|---|---|
Animation File Maker by Christian Mengler Downloads: 596 |
13.10 KB |
Allows you to convert .pcx files into animation files (.anm) for use in Duke3D - and vice versa. |
ArtDiff by Chris Jones Downloads: 417 |
v1.00 11.36 KB |
Outputs 'difference files' so you needn't include an entire .art file when you create a level with new graphics. Save a bundle on your .zip size. As always, be sure to read the documentation. |
ArtView by Samiel Downloads: 586 |
v1.2 19.98 KB |
ArtView takes either a group file or an art file and tries to read the tiles within the file. |
bastART by Marijn Kentie Downloads: 787 |
v1.1 60.87 KB |
An .ART file editor for Windows. It includes core EditART tile editing functionality, and some enhanced and new functions. No graphic editing facilities, though. Check out the homepage here for latest developments. |
Build Customization Suite by Jonathon Fowler Downloads: 541 |
v0.1a 14.74 KB |
Able to extract and update: Build game palette; as well as Duke3D Water, NightVision, Episode 1 animation, 3DR Logo and Title screen palettes. |
OpenGL Editart by James Ferry Downloads: 858 |
v0.01b 151.54 KB |
Windows based program for importing/exporting images for Duke3D .art files. |
CON Utilities | ||
Name | Version/Size | Description |
---|---|---|
CONstruct (binaries) by Jonathan Conway Downloads: 603 |
v1.1 996.53 KB |
Another CON editor, with intuitive GUI, browsable code tree, easy control over the generation of primitives, colour-coded objects, in-built Duke3D game launcher and more. |
CONstruct (source) by Jonathan Conway Downloads: 352 |
v1.1 1.10 MB |
Source files for the above-mentioned binaries. |
EditCON by Charlie Wiederhold Downloads: 588 |
v2.0 110.42 KB |
A very useful utility for editing your .con files, including many features as well as the ability to restore your settings should you mess them up irreparably. Great! |
Game.CON Hacker Editor (GCHE) by Devastator Downloads: 568 |
v1.1.0 842.08 KB |
A CON file editor, designed for novices of .con editing with the intent of making the process easier and more efficient. Includes VB6 runtime library. |
Game Launchers | ||
Name | Version/Size | Description |
---|---|---|
3 Dimensions by ChuckieG Downloads: 646 |
v0.9b 1.84 MB |
An alternate Duke3D loading program, with many play options and support for single and multiplayer games. How handy! |
DOSBox Downloads: 338 |
v0.72 1.20 MB |
Not exactly a launcher in the conventional sense, or even primarily Duke related but absolutely essential if you want to get Duke Nukem 1 & 2 up and running on your high-end machine. This is the x86 Windows installer, see the DOSBox Homepage for other platforms. |
DukeMenu by Jennifer Lynn Downloads: 428 |
v1.0 128.49 KB |
A reasonably powerful Duke3D loader for Win95+, organise your .art and .map files effectively. It's got nothing over DukeRoch though. |
DukeRoch by Pascal Rouaud Downloads: 890 |
v3.5 155.25 KB |
An excellent Duke3D launcher with many options and features, with extra language support, and support for main window reconfiguration. |
NLaunch by Jacob Dienske Downloads: 419 |
v1.1 186.20 KB |
Simple program which manages and displays information about your .map files. |
Level Editors/Viewers | ||
Name | Version/Size | Description |
---|---|---|
GL Build by Matt Hildred Downloads: 476 |
109.65 KB |
Open and edit Duke maps using OpenGL - quite interesting really but nothing like the real thing [g]. The program uses a different key set to the default Build ones, so be sure to read the archived text file. It appears the program is no longer supported. |
Makemap Downloads: 455 |
v1.0 314.65 KB |
An alternative to Build and Mapster, no guarantees it'll work on your system - try it out if you're curious. |
Mapster by Richard Gobeille (TerminX) Downloads: 587 |
v0.4b 314.37 KB |
A modified version of Build with more features; allows better level fine-tuning and has a whole new colour scheme. This is here for archival purposes only, chances are you'll be looking for Mapster32, which is included in the EDuke32 source port. |
NewBuild by James Ferry Downloads: 495 |
167.04 KB |
Yet another Build editor, thanks to Devastator for sending this one in. May or may not work, depending on how hard you try. |
Level/GRP File Manipulation | ||
Name | Version/Size | Description |
---|---|---|
Cycle: The Builder's Assistant by Tim Thorpe Downloads: 380 |
v1.0 3.46 KB |
Speeds up the development process of user level creation - takes the map file in the command line and cycles it through build.exe and then duke3d.exe |
Duke Nukem 3D - Decompiler/Compiler by Daniel Mecklenburg Jr Downloads: 657 |
v1.1 515.73 KB |
Allows you to pull the resources out of the DUKE3D.GRP file and store them as individual files so they can be edited and then recompiled later. Includes source code. |
Edlev by John Mooney Downloads: 384 |
v1.0 31.27 KB |
Nifty little program that allows you to substitute custom maps for the official ones - this way many user maps can be played in succession. Backup user.con! |
Episoder by Charlie Wiederhold Downloads: 716 |
v2.2 33.12 KB |
Create your own episodes using this nifty utility, allows for easier distribution of map packs. Make sure you read the documentation included. |
Group File Studio by Gary and Jonah Bishop Downloads: 839 |
v3.1 292.54 KB |
Group File Studio allows you to view, add and extract individual files in your .grp files, making it far easier to customise Duke3D. |
GRPViewer by Roma Loom Downloads: 74 |
v05-07-2010 535.64 KB |
Possibly the best (certainly the most promising) GRP file manipulator out there, with a long list of great features. Extract, delete, add and view files in the GRP file - including browsing individual art tiles. Worth a look! |
Multiplayer Utilities | ||
Name | Version/Size | Description |
---|---|---|
CPU Duke Match by Night Flight Downloads: 402 |
159.98 KB |
Play against the computer with bots, doesn't work with the Atomic version however (I believe). Certainly not with JonoF's port, at least. Worth checking out if you're a 1.3d-er. |
Dukester X by Fazsoftware Downloads: 577 |
v1.5.1 2.31 MB |
Play online or over a network using either JonoF's or Rancidmeat's Duke ports. Works quite nicely! |
Dukester X by Fazsoftware Downloads: 904 |
v2.0.13 2.23 MB |
The latest release of Dukester X, this one compatible with the Rancidmeat, JonoF, EDuke32 and xDuke ports. This is a preview version only and as such not all features are available. Check back here for the full release when it's done. |
Dukonnector by aaBlueDragon Downloads: 656 |
v0.8.1 333.75 KB |
The latest version of Dukonnector, a highly functional online multiplayer client. Visit the homepage for latest news, updates and support for this utility. |
iC - Internet Commit Downloads: 341 |
423.01 KB |
Allows for Internet dukematching between opponents online (currently not maintained). |
K-Key by Robbie Branting Downloads: 320 |
2.51 KB |
Small cheater which enables you to see through the eyes of a dukematch opponent. |
NetDuke by Blacklotus Downloads: 675 |
v0.1 16.43 KB |
Want to get a LAN game going nice and quickly? NetDuke achieves just this. Requires knowledge of ports (the non-alcoholic, networky variety) and EDuke32. |