Author: Fernando Márquez
Released: 20th February 2009
Rating: 86
Review by Forge on 26th February 2009
Duke must get inside a fusion power station and take out the reactor core. A medium sized level with a good design and simple layout. A nice looking level with excellent architecture, good shading, detailing and sprite work. The texturing is good for the most part, but does get a bit over used and tired in a few areas. There was a slight problem with the elevator doors at the top floors. When Duke goes to open the door, the elevator wants to go down creating the possibility of getting squished if you don't bolt through the portal fast enough. The ending was a bit abrupt and unexpected too. Game play is good, but not very challenging. The combat in the tower was kind of weak because Duke is over armed. There's plenty of ammunition for the shotgun and machinegun to take care of the weaker enemies; and the devastator, RPG, shrinker, and freezer are more than enough for the tougher enemies. The battle with the commanders in the final passage was fun though; especially dodging the missiles while running up the ramp. But again, with a fully loaded shrinker at hand you can only die if you're careless. There are a few button puzzles to figure out, some are pretty well designed, and a few key cards to find, but nothing too taxing. This would have been a decent challenge with the elimination of the shrinker and the scuba tank. A nice map to do a few puzzles and shoot up a few aliens.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 97.52 KB
Level includes: new music, multiple difficulty settings
Download:
Alien Fusion Tower (479)
Other releases by Fernando Márquez:
Alpha Core,
Asteroid Stronghold,
ClipArt Gallery,
Cycling Perimeter,
Damned Space Life,
Dark Palm Hotel,
FM2X: Orbital Oblivion,
GnuStella Network,
Intercommunication,
Launch Center,
Lonely Street,
Lunar Crossroads,
New York Rebellion,
Optical Demounter,
Sewer Confines,
Skyscrapers,
Spinning Rooms,
SS Observatory,
Sweeney Slime Refinery,
Sweeney Slime Refinery (Old),
Terran Moonshaft,
The Lava Reef,
User Map,
Viewport
Know of any other maps from this author? Let us know
Mapping template:
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : ALIEN FUSION TOWER Filename : AFT.MAP Author : Fernando Márquez, with contributions by Fernando Calvo E-mail : cristomarquez[at]udec.cl Web Page : None Misc. Author Info : 18 years old student from Concepción, Chile. Been playing Duke Nukem 3D since April 1996. Other Levels : Sweeney Slime Refinery - SLIMEREF.MAP Dark Palm Hotel - DARKPALM.MAP Lonely Street - LONSTRET.MAP User Map - USERMAP .MAP Sewer Confines - SEWCONF .MAP Launch Center - LAUNCHCT.MAP Damned Space Life - DSL .MAP The Lava Reef - LAVAREEF.MAP SS Observatory - OBSERVAT.MAP ClipArt Gallery - GALLERY .MAP Spinning Rooms - SPINROOM.MAP Skyscrapers - SKYSCRAP.MAP Intercommunication - INTERCOM.MAP GnuStella Network - GNUNET .MAP Asteroid Stronghold - ASTEROID.MAP Cycling Perimeter - CYCLER .MAP Optical Demounter - DEMOUNT .MAP Alpha Core - ALPHCORE.MAP Lunar Crossroads - CROSSRD .MAP Viewport - VIEWPORT.MAP Terran Moonshaft - TERRAN .MAP Introduction : Orbital Oblivion; Level 8. Before passing the transitional hallway, Duke reads a security screen about the new-found fusion tower. It reads the tower is restricted due to maligned use and non-maintenance. So blacklisted, the entrance is restricted only to special renegade forces and very well-hidden no one should attempt to find it causally. Duke, totally ignores the security warning and proceeds to scour for the entrance to the tower at all costs. Description : Medium-sized level set in a huge tower divided into three floor sectors and an underground passage together linked with a tubular shimmering reactor. ====================================================================== * Play Information * Episode and Level # : E2L8 Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : No New Art : No New Music : Yes New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : One month Known Bugs/Problems : None ===================================================================== *Important Information* Installation : Copy AFT.MAP file into your Duke3d root folder. Run SETUP, choose the Map File on the User Maps option and launch as usual. If played as a normal user map, rename EMBER.MID to DETHTOLL.MID to play the music. Important Notes : This map may be distributed anywhere as long the ZIP file where it came remains in it's original version. Contact me at the abovementioned e-mail address for more info. Also, this map can be examined in it's fullest and any replication of it in it's entirity or partial is totally authorised, although original copyright is still reserved to my sole self. ======================================================================