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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Asteroid Stronghold, by Fernando Márquez
Map Name: Asteroid Stronghold
Author: Fernando Márquez
Released: 2nd August 2007
Rating: 92

Review by Kim Robinson on 2nd August 2007

A large, absorbing map from our man Fernando, Asteroid Stronghold is the second secret level in his Orbital Oblivion episode, and one that'll surely keep you entertained. It has a widely unexplored theme, taking place in what essentially amounts to an alien infestation of a good ol' Terran moon base. The vast cavernous area looks a bit daunting at first, but stick in there, there's plenty more baddies once you get those doors unlocked. Featuring great gameplay, non-stop action and effects galore, Asteroid Stronghold is a fine addition to the map archives.

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Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 82.06 KB
Level includes: new music, multiple difficulty settings

Download: Asteroid Stronghold (705)
Other releases by Fernando Márquez: Alien Fusion Tower, Alpha Core, ClipArt Gallery, Cycling Perimeter, Damned Space Life, Dark Palm Hotel, FM2X: Orbital Oblivion, GnuStella Network, Intercommunication, Launch Center, Lonely Street, Lunar Crossroads, New York Rebellion, Optical Demounter, Sewer Confines, Skyscrapers, Spinning Rooms, SS Observatory, Sweeney Slime Refinery, Sweeney Slime Refinery (Old), Terran Moonshaft, The Lava Reef, User Map, Viewport

Know of any other maps from this author? Let us know

Mapping template:

======================================================================
THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : ASTEROID STRONGHOLD
Filename              : ASTEROID.MAP
Author                : Fernando Márquez
E-mail                : cristomarquez[at]udec.cl
Web Page              : None
Misc. Author Info     : 18 years old student from Concepción, Chile.
			Been playing Duke Nukem 3D since April 1996.
Other Levels          : Sweeney Slime Refinery	- SLIMEREF.MAP
			Dark Palm Hotel		- DARKPALM.MAP
			Lonely Street		- LONSTRET.MAP
			User Map		- USERMAP .MAP
			Sewer Confines		- SEWCONF .MAP
			Launch Center		- LAUNCHCT.MAP
			Damned Space Life	- DSL     .MAP
			The Lava Reef		- LAVAREEF.MAP
			SS Observatory		- OBSERVAT.MAP
			ClipArt Gallery		- GALLERY .MAP
			Spinning Rooms		- SPINROOM.MAP
			Skyscrapers		- SKYSCRAP.MAP
			Intercommunication	- INTERCOM.MAP
			GnuStella Network	- GNUNET  .MAP

Introduction          : Orbital Oblivion; Level 11.
			Secret level 2.
			After finding the aliens' secret room on the
			base, Duke activates a trigger which blows up
			a large amount of terrain, floating around the
			sun and deforming the moonbase. Now he
			realizes it was no accident as he hears
			tremendous pain roars from unfortunate aliens
			who were involved in this plot. With anything
			but luck and a possible return to the base,
			Duke bents to explore the asteroid to find a
			way to get out of the floating mass, if he
			can and find 'it'.
Description           :	Large moon-themed level with four separate
			sectors (which were blown up as well from the
			moonbase) around the corners of the map.

======================================================================

* Play Information *

Episode and Level #    : E2L11
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : No
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : Two and a half weeks
Known Bugs/Problems    : None

=====================================================================

*Important Information*

Installation           : Copy ASTEROID.MAP file into your Duke3d root
			 folder. Run SETUP, choose the Map File on
			 the User Maps option and launch as usual.
			 If played as a normal user map, rename
			 SPACE.MID to DETHTOLL.MID to play the music.

Important Notes        : This map may be distributed anywhere as long
			 the ZIP file where it came remains in it's
			 original version. Contact me at the
			 abovementioned e-mail address for more info.
			 Also, this map can be examined in it's
			 fullest and any replication of it in it's
			 entirity or partial is totally authorised,
			 although original copyright is still reserved
			 to my sole self.

======================================================================

							

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