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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Whitehouse, by Jeff Grebe
Map Name: Whitehouse
Author: Jeff Grebe
Released: 30th May 1997
Rating: 80

Review by Kim Robinson on 2nd August 2007

It's got nothing on the Whitehouse map from Duke it out in DC, but it's still a very well put together map with multiple levels featuring roomfulls of alien bastards, which in the glorious tradition of Duke Nukem desperately need their arses kicked. It's a giant keycard hunt, alright if you like that sort of thing, still reasonably fun if you don't.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 1.75 MB
Level includes: new ART, new music, new sounds

Download: Whitehouse (1822)

Know of any other maps from this author? Let us know

Mapping template:

Duke Nukem 3D .MAP Authoring Template v1.1
======================================================================
Title                 : WhiteHouse
Filename              : dcv12.map
Author                : Jeff Grebe
E-mail                : jgrebe[at]trumpet.aix.calpoly.edu
Web Page              : none
Misc. Author Info     : level finished 12/9/96
Other Levels          : maze.map

Description           : The WhiteHouse is under siege, and only Duke can 
			kick the aliens out. Obtain three keys allowing 
access to a secret underground tunnel leading to the Pentgon. Once 
there you must battle the new terror, a cloaked alien boss! Turn on the 
main systems computer(Joshua) to open up the end level button. (As you 
run ammuck, try to avoid the slaughter of innocent bystanders living in 
the Whitehouse : ) )

Additional Credits To : Thanks to the many great faqs and generous people
			distributing our work on the web.                        
                          
======================================================================

* Play Information *

Episode and Level #    : E1L1
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : Yes
New Music              : Yes
New Sound Effects      : Yes
New .CON Files         : No
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD 
Art Editor(s) Used     : editart 
Construction Time      : about 3 months
Known Bugs             : none

* Where to get this MAP file *

File location          : http://www-tet.ee.tu-berlin.de/solyga/DUKE3D/
=====================================================================

*Important Information*

Installation	       : First, unzip dcv12.zip in an empty temporary directory.
			 2nd check your Duke3d dir for filenames matching
			 those from the temp dir. (If there are such files
			 you probably forgot to delete them after playing
			 another user level and you were already wondering
			 why the walls look ugly and Duke sounds strange. :-)
			 3rd move the files from the temp dir to your Duke3d
			 dir.
			 Now load dcv12.map through setup's select user level
			 and lauch duke.
			 After playing, turn off WhiteHouse by deleting all
			 files you moved to your Duke3d dir (see step 3).

Important Notes        : Please e-mail me with any comments or new sites this 
			map is posted on.
			Thanks

======================================================================

							

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