Author: William Gee
Released: 31st May 2005
Rating: 98
Review by Kim Robinson on 7th March 2008
The result of many months of arduous work, WGCity graces our screens with pomp and majesty. It's an enormous city map with terrific detail, requiring EDuke32 or JFDuke ports to run it (due to sector limits being exceeded). There's so much to this map than can be said in such a short space, it's basically an oversized key run through a wonderful cityscape with fun and action aplenty. To put it bluntly, there is no reason not to get this map. Do it now lest you become an outsider!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+ and JonoF/EDuke32
Filesize: 182.03 KB
Level includes: new music, multiple difficulty settings
Download:
WGCity (855)
Other releases by William Gee:
AlienX,
Future Matrix,
Labrenth2,
Lord of the Secrets,
WG-Old1,
WG-Old2,
WGAlien,
WGCityDM,
WGCityDM2,
WGDM1,
WGDM2,
WGDM3,
WGDM4v2,
WGDM7,
WGDM8,
WGDoom1,
WGRealms,
WGSecretV5,
WGSpace 1 (Astro Core),
WGSpace 2 (Alien Resurrection),
WGSpace 3 (Ice Moon),
WGSpace 4,
WGSpace Episode,
WGTeams2,
WW2
Know of any other maps from this author? Let us know
Mapping template:
::: WGCity ::: Requires jfduke. + 1.4 ====================================================================== Title : WGCity Author : WILLIAM GEE E-mail : GEEWILLYWIZZ[at]HOTMAIL.COM Duke page : WWW.geocities.com/wgrealms art page : WWW.artastic.co.nz Description: City theme. DUH! Its just a shoot the enimie blow things up map. Have fun boom boom. :P Note : safe often :P Note : Please play in classic mode or without any highres stuff because you will miss all the cracks. Note : Im gonna say this alot. THIS MAP REQUIRES JFDUKE PORT. ====================================================================== Other maps by me. Episodes : WGRealms epsidoe. 5 levels. SP maps : Future WGDOOM1 AlienX WGSpace1 WGSpace2 WGSpace3 WGSpace4 WGAlien DM maps : Labrenth Lots Labrenth2 WW2 WGDM1 WGDM2 WGDM3 CBP'S I have taken part in. : CBP2 CBP3 CBP4 OGBB CBP5 ====================================================================== * Play Information * Episode and Level # : eh Single Player : YES! DukeMatch Level : NO! Difficulty Settings : YES! So if its to easy for you try it on a harder dificulty. If its to easy on hardst your the man. Co-Op Settings : YES! Version? : 1.4 + jfduke. If you only have 1.3d then go download and play my WGSpace levels. New Midis? : Origional midi from hotel hell. ====================================================================== * JonoF's Duke Nukem 3D Port * Requires jfduke, becuase of the new limits. But please play in classic mode or without any highres stuff because you will miss all the cracks. At least the first time. ====================================================================== Additional Credits to : Mrline : For beta testing. Maartn : For beta testing. Sang : For beta testing, worst tester eva! Fakir : For beta testing. Numan : For beta testing, best tester eve! ====================================================================== * Construction * Base : GHB - Go.. Hu.... bas.. Editor(s) used : Mapster32 Known Bugs : maybe some very small sprite bugs, hardly notice, Map is also very complexs at times it crashes while in polymost mode, it seems to be random, useraly it never crashes. Im not aware of the reason. * Where to get this MAP file * maybe from these sites although im not 100% sure :P And of cause your all alowed to review it and add it to your own sites. But hey, you already have it so why you wanna know anyway. http://www.geocities.com/wgrealms (MY SITE) http://www.planetduke.com/AMC http://www.planetduke.com/MSDN http://www.bur.st/~duke3d ...................................... PLEASE FEEL FREE TO EMAIL ME WITH YOUR COMMENTS!!!!.................................. L A W = G O O D H U M A N This joke is getting really old Yeah so why am I doing this? You tell me your the one reading this crap Bored aint yah. Same. This is like chatting to a bot Speaking of bots who is a good human? lolz pep pop Okey enouph with the jokes go play the map. Your still here? bye sausage.