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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » The Restless Resort, by Maarten Pinxten
Map Name: The Restless Resort
Author: Maarten Pinxten
Released: 18th May 2000
Rating: 94

Review by Kim Robinson on 12th August 2007

A nicely put together level with a lot of inspiration from Half-Life, The Restless Resort mixes military base themes with tropical climates to produce a reasonably fun to play level. Level layout is detailed - the trees look comically unnatural but that doesn't matter, there's plenty of 'heavy jungle' atmosphere. Puzzles aren't too difficult and, bar the last section, each part flows well into the next.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 98.78 KB

Download: The Restless Resort (447)
Other releases by Maarten Pinxten: Crucial Conflict: 1 - Suspicious Storage, Crucial Conflict: 2 - Waterworld, Crucial Conflict: 3 - Acupa Dylana, Hazardous Chemicals, MP Research Facility, MPOrbit, MpRocket, Operation Kolpowitz, The Railway Station

Know of any other maps from this author? Let us know

Mapping template:

================================================================
Title                   : The restless resort
Filename                : mpresort    
Author                  : Maarten Pinxten
Email Address           : mfpinxten[at]hotmail.com
Description             : This map is what I have sent to DukeInc
			for their resort-themed mapping contest.

			It doesn't really need an introduction, but
			here's some of the story:
			Scientists have found a way to transport matter
			from one place to another at the speed of light.

			EDF (Earth Defence Forces, a defence
			organisation which deals with alien threats)
			uses these portals to quickly access remote
			areas, after a portal has been installed there.

			On Aida, a small island in Indonesia, some
			strange discoveries have been made. Hidden in
			the rocks, huge amounts of platina and
			titanium ore have been found.

			EDF decides to install a portal on Aida to make
			the transportation of scientists, their staff
			and goods a lot easier. Not much later the
			installation is a fact and EDF is ready to
			begin the research.

			Dr. Gutz, a well-known geologist, arrives at the
			island a few days later, quickly followed by
			team A, the first staff group.

			But on the fourth day, all contact is lost with
			the group and dr. Gutz. On the sixth day after
			dr. Gutz' arrival at the other side EDF decides
			to send in a team to investigate the radio-
			silence. Among them is Duke Nukem, one of EDF's
			best men.

			Just when the special task force is about to
			recieve orders and depart, the portalroom sends
			in a concerning message. They measure huge
			amounts of electricity, as if someone, or
			something, is using the portal from the other
			side.

			After that, everything happens so fast.
			Whatever has come out of the portal, it sure is
			violent. Duke is left for dead after the
			disaster. When he wakes up out of his
			unconciousness, the only thing there is to do
			is to see what the hell happened and to find
			dr. Gutz and Team A at the other side to get
			some answers.
	
			Good Luck!		

Additional Credits to   : 3D Realms for making this kick-ass game,
			Matt at DukeInc for the excellent contest,
			(no thanks for the orginial but very though
			theme :). Next time city huh?),
			Bob Averill for the ladder-idea.
			Radio3FM for background music
                                                     
================================================================

* Play Information *

Single Player           : Of course, it's made for SP
Cooperative 2-4 Player  : no
Deathmatch 2-4 Player   : nope, download a dm map instead
Difficulty Settings     : Not implemented
Version 1.4 required	: yup, if you don't have the atomic edition yet
			it's about time you buy it.
New Sounds/Graphics/music: No

* Construction *

Base                    : New from scratch
Editor used             : BUILD.EXE
Build Time              : 2 weeks, about 50 hours
Known Bugs              : I don't deny that there are some, but
			none which will do harm to the gameplay.

* Copyright / Permissions *

You can freely distribute this level and put it on your page. 
Don't distribute this level under your own name. If you put it on
your internet page, on CD, diskette etc., ALWAYS include this textfile
with it (and please let me know, so I can feel honoured :) ).
If you want to know how I have let things work in one of my maps, feel
free to mail and ask.

* Where to get this MAP *

Maarten's Gamorama, but only after the contest
http://www.crosswinds.net/~gamorama
DukeInc
http://www.dukeworld.com/dukeinc
and some more i guess, but hey, who cares, you got the map already,
don't ya?
							

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