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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Operation Kolpowitz, by Maarten Pinxten
Map Name: Operation Kolpowitz
Author: Maarten Pinxten
Released: 13th September 1999
Rating: 92

Review by Kim Robinson on 12th August 2007

One of Pinxten's older levels, Operation Kolpowitz remains extemely playable and sports the same, realistically detailed design we've come to expect from his later maps. The story's pretty simple - infiltrate a nuclear arms facility set in the mountains, make a lot of aliens dead, launch a nuclear warhead and be home in time for Emmerdale Farm. You can really see Half-Life's influence in this level which is not at all a bad thing, although it does follow that some areas are quite bare and under-detailed. Puzzles are of your basic 'find key - find slot - progress' style, but the mundaneness of this is countered rather well by all the killing and blowing things up which happens in the intervening time. It's a good'un, be sure to check it out.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 55.98 KB

Download: Operation Kolpowitz (379)
Other releases by Maarten Pinxten: Crucial Conflict: 1 - Suspicious Storage, Crucial Conflict: 2 - Waterworld, Crucial Conflict: 3 - Acupa Dylana, Hazardous Chemicals, MP Research Facility, MPOrbit, MpRocket, The Railway Station, The Restless Resort

Know of any other maps from this author? Let us know

Mapping template:

================================================================
Title                   : Operation Kolpowitz
Filename                : mpkolp.map    
Author                  : Maarten Pinxten
Email Address           : M.F.Pinxten[at]student.tudelft.nl
Description             : For Story see below
                          
Additional Credit to    : 3D Realms for making this kick-ass game.
                                                     
================================================================

* Play Information *

Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Difficulty Settings     : No
New Sounds              : No
New Graphics            : No
New Music               : No
Demos Replaced          : No

* Construction *

Base                    : New from scratch
Editor used             : BUILD.EXE
Build Time              : Don't know. Lotsa. 
Known Bugs              : None

* Copyright / Permissions *

You can freely distribute this level and put it on your page. You may 
also use this level as a base for your own (don't be such loser, 
though), as long as you include this textfile and give me credit for
it. Please don't distribute this level under your own name. There's
not much I can do about it, but well, I'll be watching ya :)

* STORY!! *

F: Colonel, we got this message from intelligence
C: Let's see it, Fandol....Damn! Base Kolpowitz has been taken over...
Those aliens are a lot smarter than we expected...get me Duke on the
double!
F: Yes sir!
...
D: You called me sir?
C: Yes, listen up, have I ever told you about Base Kolpowitz?
D: Er, guess not sir.
C: Well, Base Kolpowitz is a heavy fortified nuclear arms base in
Poland. We use that with the Russians to keep all aliens where they
belong. It has a state-of-the-art rocket lauching bay and enough
uranium to blow the whole solarsystem in half.
D: Wow, that'd better be in our hands...
C: Yes, it sure would, but that's the problem. Intelligence telexed
that they had noticed some strange activity around the site, and
a marines team sent there to check things out, never came back. On
this tape is the last thing we heard from them. Listen!
Tape: Monday, 0300 PM. All seems quiet...krrr...whats that?...krrr
...fuck me! All the employees are dead!...krrr...sir? I hear
something....Shit!...It's comin' from the left....watch out!...krrr
...AAAAAAH...Wyman? WYMAN!...NOOOOO....krrr...krrrrr...
D: Damned!
C: You know what to do, Duke. A helicopter is waiting for you at
platform 5. We'll drop you at the site.
D: Ok, ready for action!
C: Oh wait a sec Duke. If you can, launch the warhead and destroy
those bastards once and for all.
D: Ok
C: Oh, and Duke, the base is history, understand?
D: Leave if all to me, Colonel!

* Enjoy!! *



							

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