Author: KaiseR
Released: 1st May 2005
Rating: 96
Review by Kim Robinson on 3rd August 2007
Another masterpiece from KaiseR which impress us with the same outstanding design mood and spectacular gameplay. The map begins exactly where its predecessor left and infiltrates even deeper into the deep sea. However, everything gets spicier when you get out of the base and confront a peculiar world of uncertainty; and with the masterpiece of skyboxes addition, along with some fresh and cool surround ideas, KaiseR Land 02 turns out to be a must-have for any Duker out there.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 1.83 MB
Level includes: new ART, multiple difficulty settings
Download:
KaiseR Land 02 (550)
Other releases by KaiseR:
Asylum K,
KaiseR Land 01,
KaiseR Land 03,
Lost Island,
Psyche,
Strange World,
The Devils House,
The Dome
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
Title : KaiseR Land 02 : It's an endless world !
Filename : ksr_02.map
Date : 30th April 2005
Author : KaiseR
E-mail : ksr[at]cegetel.net
Web Page :
Misc. Author Info : French and proud to be ! Nope, I never wore a beret...
Other Levels : KaiseR Land 01, and much others, actually...
But they are all trapped in a Mac hard drive
somewhere...
Description : C'mon, who needs a description ? It's Duke !!!
If it moves, it's hostile. And if it's dead, it's
innoffensive. You do the math.
The action takes place after Duke pushed the
Nukebutton in KaiseR Land 01 : a big explosion
an a newbeast rushes out of the wall...
"Gonna rip'em a new one !" says Duke.
Then...
Hey, the following is up to you, man...
======================================================================
* Play Information *
Episode and Level # : User map
Single Player : Yeah, baby
DukeMatch 2-8 Player : I tested it only with bots. Crazy as hell !
Cooperative 2-8 Player : Implemented but not tested
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art : No, but the level was designed to be used with
the skyboxes that should be enclosed with the
map file.
New Music : No
New Sound Effects : No
New .CON Files : No
Demos Replaced : No
=====================================================================
* Construction *
Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : Weeks >_<
Known Bugs/Problems : None, AFAIK...
* Where to get this MAP file *
File location : http://www.bur.st/~duke3d
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