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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Halflife Frenzy, by Bob Averill
Map Name: Halflife Frenzy
Author: Bob Averill
Released: 17th October 1999
Rating: 91

Review by Kim Robinson on 31st July 2007

A reasonably old dukematch map from Bob Averill, showing off some clearwater effects and some nifty spritework - the later BobDM levels are better but this one is still a goodie. Plenty of powerups and ammo, enough to keep any Duker happy. Check it out.

Screenshot Screenshot

Gameplay Type: DM
Requires: Duke Nukem 3D v1.3d
Filesize: 41.44 KB

Download: Halflife Frenzy (297)
Other releases by Bob Averill: BobDM1, BobDM2, Bobsp1: Foreboding, Bobsp2: Paranoia, Bobsp3: Fuel for Vengeance, BobSPX, Morpheus

Know of any other maps from this author? Let us know

Mapping template:

Title                 : Halflife Frenzy
Filename              : halflife.map
Author                : Bob Averill
E-mail                : bobaverill[at]hotmail.com
Web Page              : http://www.teleport.com/~edaa/bobpage.index.html
Misc. Author Info     : You might read my name and say "Hey isn't that
                        the guy who invented the clear water trick
                        and the ladder trick and the sectoreffectorless
                        portals, etc..?"  Yeah its me, This map uses
                        many of the features I have made so I hope you 
                        like it 

Other Levels          : Aliens.map  Water.map well.map and alot more

Description           : This is a re-make of the Halflife map "FRENZY" 
                        for Duke3d.  It has some added ares, though, to make
                        it a different experience than the original Halflife 
                        version of the map.   Play it with 5 players, that 
                        seems to be the magic amount for a fast, good game.

Additional Credits To : Valve Software for making HalfLife, 3DRealms for 
                        Duke3D,  and especially to Ikka Keranen, for inspiring
                        me to make each map intricate and detailed
                         and special

* Play Information *

Episode and Level #    : It's a User Map, duh.
Single Player          : Sure, if you have no friends to play it with. (looser)
DukeMatch 2-8 Player   : You bettah believe it, boy
Cooperative 2-8 Player : Uh, not really, but sure, knock yerself out.
Difficulty Settings    : Sure, to make it harder, play while hanging upside down
New Art                : No, I wanted this to be a plug N' play sort of map.
New Music              : No, why would It need new music?
New Sound Effects      : Sure, when you snipe someone they say "AAggh you sniping
Lama!" (If you have voice chat, hehe)


* Construction *

Base                   : Brand Spankin' new level
Level Editor(s) Used   : BUILD  
Art Editor(s) Used     : None
Construction Time      : I lost track. ;)
Known Bugs/Problems    : people complain there's no way to get back 
                         over the wall.  There is, it's intentionally hard.
                          Jump on top of the latform shielding and jump to 
                          the wall.

* Where to get this MAP file *

File location          :Ta-Daaa! You've got it!


*Important Information*

Installation           : just put the map in your Duke3d directory.
                  I'm pretty sure you NEED atomic version to play this map.

Important Notes        : Please give me credit if you use any of my effects 
                         in any of your maps. (Clear water, ladders, etc.)

                       Oh, and e-mail me if you liked my map.



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