Author: Rob Wijkstra (HighWire)
Released: 25th December 2003
Rating: 88
Review by Kim Robinson on 25th November 2007
A reasonably difficult map in terms of monsters, Driving Home For Christmas is a straightforward level with nothing overly special on offer - design is unlinear, but you must follow a set path. Overall, the map is quite short - you'll spend more time going crazy with your shotgun than trying to work out what to do next. Puzzles are non-existent, just solid action right the way thru. Oh and it's got some lovely new art!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 569.57 KB
Level includes: new ART, new music
Download:
Driving Home For Christmas (370)
Other releases by Rob Wijkstra (HighWire):
Death Valley,
Tropical Alien Massacre
Know of any other maps from this author? Let us know
Mapping template:
====================================================================== Title : Driving home for Christmas Filename : DHFC Author : Rob Wijkstra (HighWire) E-mail : kickassy35[at]hotmail.com Description : New Duke3d usermap with Christmas theme and new arts Additional Credits To : Tom Veenstra, for assisting me with some arts again as he did with City Terror and City Terror 2. Good job for saving the level theme, good buddy! Merlijn van Oostrum, for inspiring me for the 'deathmatch mode' in the level. Story : Duke grunted. "Damn snow!" As he tried to get out of his car that has been trapped into a big pile of snow. He tried once more and he finally got out of it. Duke was on his way home but one of those rock walls collapsed while Duke drove by, and lots of snow fell over the car. "Damn, if I don't get home for Christmas I am going to be friggin' pissed!" Additional Map Info : Help duke to get home in time to party! He is not in the mood to wait another year to celebrate christmas with his *cough* female company! Note from the Author : I made this map just for fun, so don't expect a extremely detailed level! Enjoy it's gameplay because that's what it has been made for mostly. And I just thought it was fun to release something xmas related to all the Duke fans! If you decide to play a deathmatch in the level, you will notice some things are different. Activating the huge button in the start position will open a teleporter to the town at the end of the level. The battle will be fought in the town... I tried to make happen all over the level but then the game would become too unbalanced. :( Anyways, when your buddies want to play you can do a coop match too (Christmas is not really about killing your buddies all the time I guess. :P Have a good time this christmas and have a happy new year! I certainly hope I can release City Terror 2 somewhere in 2004! ====================================================================== * Play Information * Single Player : Yes DukeMatch 2-8 Player : Yes, but a match with more than 4 people will become very heavy Cooperative 2-8 Player : Yes Plutonium Pak Required : Yes, and if you don't have it, ask Santa :P New Art : Yes New Music : Yes, Driving Home For Christmas song by Chris Rea... :P New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Construction Time : About a week or two Known Bugs/Problems : The new snow effect may slow the game down. If it does slow down, speed the game up using a lower screen resolution or live with it! The sky looks a little bit weired in the town in the ending. Don't know how to fix that. :S ===================================================================== *Important Information* Installation : Extract this zip in your duke folder and use setup to play DHFC.map. Backup your tiles014.art and dethtol.mid files if you have them in your duke directory! Have fun! Important Notes : Play City Terror! HTTP://CITY-TERROR.TOTALCONVERSIONS.COM ===================================================================== 23-12-2003 Merry Christmas to all the duke fans and all the people I somehow know :P