Author: Rob Wijkstra (HighWire)
Released: 17th May 2003
Rating: 90
Review by Kim Robinson on 25th November 2007
A small but redeemingly fun level for 2 to 4 players, Death Valley a nicely designed, well conceived map which any Dukematcher can't miss out on. There's a couple of bunkers to defend yourself from and enough firepower scattered around to keep the place burning - just get in there and shoot anything that doesn't look like a tree.
Gameplay Type: DM
Requires:
Duke Nukem 3D v1.4+
Filesize: 213.33 KB
Level includes: new ART
Download:
Death Valley (272)
Other releases by Rob Wijkstra (HighWire):
Driving Home For Christmas,
Tropical Alien Massacre
Know of any other maps from this author? Let us know
Mapping template:
====================================================================== Title : Death Valley (such a ORIGINAL name ;) ) Author : Rob 'HighWire' Wijkstra Other personal maps : Harbor, UAspace, Streets and Strippers the whole City Terror TC, and Tropical Alien Massacre Web Page : http://city-terror.totalconversions.com E-mail : Kickassy35[at]hotmail.com Description : Small dukematch map that takes place in a small valley. Map features: A dangerous cliffside A plateau to oversee almost the whole level A bunker (perfect to defend yourself in here) I did this level within 3 hours. After that, Erwin 'Maze' de Lange (My personal City Terror beta tester) showed up at my place. He liked the map a lot, so we played it in deathmatch. And i'll have to say one thing about it: Killer gameplay! Play it with 2 or maximum 4 players (it's kinda small) and make sure you use the bunkers. Additional credits to : Amund. His first deathmatch map inspired the bunker idea. I really suggest you download his map too if you want to experience the same gameplay as in 'Death Valley' ====================================================================== * Play Information * Episode and Level # : Doh.. go away with that man! :) Single Player : No.. ehh.. well you could TRY with bots :) But don't forget that the bots in duke are VERY mean :) DukeMatch Level : Hell yeah, if you play duke online, play this one right away! Difficulty Settings : Like that would be usefull! :) * Construction * Base : New level but inspired by Amund Editor(s) used : Build Known Bugs : As far we've played the map (4 Hours non-stop) no bugs were reported either by Maze or me. Time of build : 3 hours!!! Installation : Extract this zip file in your duke directory. If you have already other art files in your duke directory, make backups of them first before you extract the zip's ART file. * Where to get this MAP file * Ehh, if you are reading this txt, you already HAVE the map! ===========================================================================