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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Big Orbit, by James Duncan
Map Name: Big Orbit
Author: James Duncan
Released: 27th January 1998
Rating: 92

Review by Kim Robinson on 2nd August 2007

A nice space themed level with alright gameplay and redeeming design, the reactor room looking especially neat. It's an all out key-card hunt with a fair few baddies to overcome, difficult but not impossible. Puzzles are also quite good and are logical, and the level flows smoothly.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 76.40 KB

Download: Big Orbit (397)
Other releases by James Duncan: Area51, Condemed, Hostile Waters, Overkill

Know of any other maps from this author? Let us know

Mapping template:

Duke Nukem 3D .Map Authoring Template v1.0

Title                   :Big Orbit
Filename                :bigorbit.map
Author                  :James Duncan
Webpage                 :http://www.epadeam.demon.co.uk
E-Mail                  :jimmyd[at]epadeam.demon.co.uk

Description             :A large starship orbiting earth which duke will dock
                         with in a shuttle, how he got a shuttle I dont know.
                         Plenty of alien asses to kick on this lev and some 
                         cool scenes on board the ship, including the bridge, 
                         engineering, transporter room and all of that kinda'
                         thing. Dont worrie its not a direct rip of of Star Trek, 
                         just based on a few themes from various ships. Loads of 
                         puzzles to solve in order to complete the level, and
                         references to the Star Trek film "FIRST CONTACT".

Additional Credits to   :duke nukem, for existing.

Additional info         :This level is the most detaild level I have made, 
                         it was orinaly planed to have three decks, but during
                         construction of the third deck I ran out of sectors,
                         It took f**kin' ages to make, so like it!

* Play Information *

Single Player           :Yes
Co op                   :Yes
Dukematch Level         :Yes (but not very good, space is a tad restricted)
Difficuly Settings      :Not implemented

* Construction *

Base                    :New level from scratch
Editor Used             :Build
Known Bugs              :When boarding the ship, duke will appear to trip,
                         I think this is because the docking tunnel is made
                         of sprites and they pass over a sloped sector. It 
                         doesn't kill you but its anoying.


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