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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Spas-12 Shotgun, by Michael Gallagher
Map Name: Spas-12 Shotgun
Author: Michael Gallagher
Released: 9th January 2004
Rating: 75

Review by Kim Robinson on 12th August 2007

The same idea explored by Future Glock, Spas-12 is centered arounnd a giant shotgun in a level with far better texturing and layout than its predecessor. This one's got a couple of nice features; the bot-trap, some trenches, a bunker and the bloody remains of some poor unfortunate creature - arguably more fun than just an empty room.

Screenshot Screenshot

Gameplay Type: DM
Requires: Duke Nukem 3D v1.4+
Filesize: 4.93 KB

Download: Spas-12 Shotgun (167)
Other releases by Michael Gallagher: Future Glock

Know of any other maps from this author? Let us know

Mapping template:

Title                 : Spas-12 Shotgun
Filename              : Spas12dm.map 
Author                : Michael Gallagher
E-mail                : mwgedd[at]lycos.com
Misc. Author Info     : A 12 year old Duker
Other Levels          : Future Glock

Description           : It's a Huge very detailed Spas-12 shotgun along with a better
(not so) hidden bunker, 2 trenches, a cave with a VERY deep hole and a Devestator,
and a deep hole "The Bot Trap". set in a canyon/battlefield theming. much better than
my poorly textured map: "Future Glock"


* Play Information *

Episode and Level #    : User Map  
Single Player          : No
DukeMatch 2-8 Player   : Yes, 2-4 players recommended, though.
Cooperative 2-8 Player : If it's not single player, how can it be Co-op?
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : Take a lucky guess. (hint: No)
Demos Replaced         : No


* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Build
Art Editor(s) Used     : Didn't I just say there was no new art!?
Construction Time      : about 4 hours. (most of the time was spent texturing and
making the shotgun).
Known Bugs/Problems    : None that I know of.



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