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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Future Glock, by Michael Gallagher
Map Name: Future Glock
Author: Michael Gallagher
Released: 7th January 2004
Rating: 64

Review by Kim Robinson on 12th August 2007

A rather badly designed arena featuring a giant glock, a manual for said glock and a secret bunker containing various weaponry. If you look past the texturing or lack of, the fun factor is right up there - plus it's a neat idea.

Screenshot Screenshot

Gameplay Type: DM
Requires: Duke Nukem 3D v1.4+
Filesize: 3.12 KB

Download: Future Glock (173)
Other releases by Michael Gallagher: Spas-12 Shotgun

Know of any other maps from this author? Let us know

Mapping template:


======================================================================
Title                 : Future Glock (pistol)
Filename              : fglockdm.map 
Author                : Michael Gallagher
E-mail                : mwgedd[at]lycos.com
Misc. Author Info     : A 12 year old Duker
                        
Other Levels          : None

Description           : It's a giant futuristic glock (or pistol), along with a giant
clip and a giant manual (there is a secret bunker too, when you find it, go thru the
vent). kind of like those "mice" levels.
			  

                          
======================================================================

* Play Information *

Episode and Level #    : User Map  
Single Player          : No
DukeMatch 2-8 Player   : Yes, 2-4 players recommended, though.
Cooperative 2-8 Player : If it's not single player, how can it be Co-op?
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : Take a lucky guess. (hint: No)
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : Build
Art Editor(s) Used     : Didn't I just say there was no new art!?
Construction Time      : about an hour and a half. (most of the time was spent
texturing).
Known Bugs/Problems    : None that I know of.

=====================================================================


							

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