Author: Stranger
Released: 7th April 1998
Rating: 94
Review by Kim Robinson on 6th March 2008
Ruin takes place in a ravaged city guarded by a whole lot of sentry drones - looks like somebody left the gate open. Layout and design is pretty damn good - plenty of dark spots and eery shadows, though gameplay suffers a bit from the single-naturedness of the puzzle. Find 3 cards, plug them into adjacent access slots and blow up the exit. Still a barrel of fun, though!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 71.19 KB
Level includes: multiple difficulty settings
Download:
Ruin (286)
Other releases by Stranger:
Agony,
Daemonus,
Pain,
Powerstation 64,
The Starlite Project
Know of any other maps from this author? Let us know
Mapping template:
==================================================== Title : Ruin Filename : RUIN.MAP Author : Stranger Email address : peterl[at]nucleus.com Web Page : http://www.freeyellow.com/members2/wz/ Misc. Author info : Nihilist Description : Single player is challenging, as you are very limited for equipment and you are constantly hunted by sentry drones. Your goal is to escape the ruined cityscape by blasting open a barricade at the east side of the city. Surviving long enough to get there is difficult, and I recommend you rely on sneaking around instead of rushing into battle. Dukematch design allows the player to stay in different areas (example, the lower streets) without running out of equipment. This allows people to pick whatever play style they want, but emphasis is on sniper attacks and ambushes. Additional credits to : No one ===================================================== * Play information * Episode and level# : Default Single player : Yes Dukematch level : Yes Co-op play : Yes Difficulty settings : Yes * Construction * Base : New level from scratch Editor used : BUILD v. 1.4 Time to build : Approx. one month Known bugs : None * Copyrights/Permissions * Distribute this map freely, provided this text file is included. Do not edit this map or text file in any way.