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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Island Fortress, by Neil Roy
Map Name: Island Fortress
Author: Neil Roy
Released: 23rd October 1997
Rating: 80

Review by Kim Robinson on 17th September 2007

An old one but still retaining its gameplay and fun factor, Island Fortress is based on exactly that - it's playable as both SP and DM. There's no puzzles as such - you've simply got to kill a bunch of guys, spawn an end-boss and kick his butt - all in a serene, friendly environment with nice views, rolling countrysides and the occasional blood splattering. Take a look at this old piece of nosh!

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 41.57 KB

Download: Island Fortress (305)
Other releases by Neil Roy: Quaik

Know of any other maps from this author? Let us know

Mapping template:

Duke Nukem 3D .MAP Authoring Template v1.0
Title                   : Island Fortress
Filename                : ISLAND02.MAP
Author                  : Neil Roy
Email Address           : royn[at]usa.net
Misc. Author Info       : I have created levels for Doom 1 & 2,
                          Wolfenstien (yes, wolf3d! heh) Duke3D
                          and started creating for Quake... but
                          prefer Duke3D. ;)

Description             : This level is set on an Island in the
                          middle of nowhere, Duke has finally
                          found a remote location where he can
                          rest.. or so he thought... the island
                          is occupied and the residence is far
                          too familiar, they'll have to be
                          evicted (forcibly) before Duke can

Additional Credits to   : - Kirk Wilson for ideas and many hours
                          of testing and kicking butt! :)
                          - 3DRealms for creating the BEST 3D game
                          out there... you have a good engine here
                          don't throw it away for ANOTHER. 
                          (I can't wait to get Shadow Warrior and
                          start editing on it!  Eat your heart out
                          Quake, Shadow Warrior is FAR supperior!)

* Play Information *

Episode and Level #     : hmmm... does  this really apply to Duke?!
Single Player           : Yes (a challenge, not too hard though, until... ;)
DukeMatch Level         : Yes (definately!)
Difficulty Settings     : Not implemented (I may implement them in v3.0 of
                          this level)
* Construction *

Base                    : New level from scratch
Editor(s) used          : Build editor
Known Bugs              : None really... except a few handy ones that
                          are inherent with the engine... try going under
                          water, then move near the cliff wall and surface
                          fast while pushing toward the wall... you will come
                          out of the water and go up onto the cliff. ;)

* Where to get this MAP file *

BBS numbers: The Extra One BBS (Kingston, Ontario, Canada): 613-548-3789

Web Site: http://www.geocities.com/TimesSquare/Alley/1912/index.html


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