Author: John N. Daily
Released: 28th October 1996
Rating: 83
Review by Fernando Márquez on 3rd August 2007
Once again, the golden archives have been scoured for more and this oldie was dug out. Fountain, being located on a big city-like mothership, brings its unique ideas to life, which were rather good on its date; and despite the map oversizing and very notorious misalignment issues it's still an enjoyable map which is worth your time!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 40.52 KB
Download:
Fountain (295)
Other releases by John N. Daily:
Fountain (DM)
Know of any other maps from this author? Let us know
Mapping template:
================================================================
Title : Fountains (Part I of "Trilogy")
Filename : FOUNTAIN.ZIP
Author : John N. Daily
Email Address : daily[at]capital.net
Previous Dukle Work : The Trouble With Transporters (TROUBLE.MAP)
Fountains DukeMatch (FOUNTDM.MAP)
Files included in
this .ZIP : FOUNTAIN.BAT
FOUNTAIN.MAP
FOUNTAIN.TXT (This file)
FOUNTIPS.TXT (Read this for a walk-through, and a
list of all hidden areas!)
Description : After defeating BadAss (tm), Duke decides he
needs a change of location. Going to his cousin
Wade's house (you know...Wade Wastem - 2nd cousin
twice removed on Duke's mother's side), Duke
discovers that the aliens have seized control of
the city - and this time, they're *really* pissed!
Duke's mission is to retake the city (even if he
has to level it to do so!), transport himself
aboard the mothership and await further
instructions there (Part II of "Trilogy" -
coming soon).
It will *NOT* be easy. Those Alien Bastards (tm)
will mess with Duke's sense of direction, and send
him anywhere they can kill him...including
Mama Chin's, an exclusive, PRIVATE restaraunt -
where they tend to get annoyed if you enter
without an invitation.
Bon Appitite!!!
Time To Build : 40-50 Hours (Quite possibly the *largest* Duke
level made so far)
Additional Credits to : Ralph Terry for helping me test drive this puppy.
================================================================
* Play Information *
Single Player : Yes!!!!! (P-60 or higher)
Cooperative 2-8 Player : Yes!! (Framerate will slow on anything less
than P-120's though.) :(
Dukematch 2-8 Player : Possible, although I think there's too much else
going on. Grab a copy of FOUNTDM.MAP instead for
a killer DukeMatch version of this file!
(See below for WWW address)
Difficulty Settings : No
New Sounds : No
New Graphics : No
Demos Replaced : None.
* Construction *
Base : New level from scratch
Editor(s) used : Ken Silverman's BUILD Editor
Known Bugs : Two doors in Mama Chin's. One
dissappears in mid-swing (you probably won't
notice), the other causes a wicked bleed through
from the kitchen into the meat locker..although
if you'd listen to your mother and shut the door
behind you, this wouldn't be a problem! :)
Does anyone know how to fix this last one?
--> Mailing List <--
If you would like to recieve new maps from me as soon as they're
released, just send an email to daily[at]capital.net with the subject heading
SUBSCRIBE DUKEMAPS
I'll send you a confirmation letter, and you're all set!!
--> Copyright / Permissions <--
Authors MAY NOT add to this level.
You MAY distribute this .ZIP file, provided you include all files contained
within it, and with no modifications to any of the files within it.
You may distribute this file in any electronic
format (BBS, Diskette, CD, INET, etc) as long as you include this file
intact, and notify me that you are using it (so I can hork a copy!).
--> Where to get this WAD <--
Internet sites FTP:ftp.cdrom.com
WWW: HTTP://www.capital.net/users/daily
(just going up as of Nov.1, 1996)
NEWSGROUPS: alt.games.duke3d.binaries
=========================================================================
FOUNTAINS
To Be Continued...
=========================================================================






