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On this day...
In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Cerberus, by Dale Metcalfe
Map Name: Cerberus
Author: Dale Metcalfe
Released: 20th August 1996
Rating: 93

Review by Kim Robinson on 1st August 2007

A somewhat difficult space themed level, very large and very detailed, kind of like a wedding cake minus the bloody entrails. This doesn't detract from gameplay however, in fact there's some quite good puzzles worth your while. Layout is clean, enemies nicely threatening and powerups a little scarce. Hoorah!

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 79.06 KB

Download: Cerberus (453)
Other releases by Dale Metcalfe: Digsite

Know of any other maps from this author? Let us know

Mapping template:


Title                   : Cerberus
Filename                : CERBV11.MAP
Author                  : Dale Metcalfe
Email Address           : metcalfe[at]ciaccess.com
Misc. Author Info       : Long time Doomer, now a Duke fanatic

Description             : After learning the location of the alien homeworld
                          (see Level 1 of my new Duke episode: Digsite)
                          Duke is drawn off course by a distress call from
                          Cerberus station, an enormous deep space platform
                          watching over a nearby darkmatter nebula. His ship
                          is ambushed by several alien fighters which he
                          destroys but at a heavy cost. He must now dock with
                          Cerberus both to find out what happened to it and
                          repair his ship (or secure another one).

Additional Credits to   : 3D Realms naturally, and anyone who ever made a
                          decent 3D shooter.

* Play Information *

Episode and Level #     : e1l1
Single Player           : Yes
DukeMatch Level         : YES!
Difficulty Settings     : Not implemented

* Construction *

Base                    : New level from scratch
Editor(s) used          : BUILD
Build Time              : Lets see...Nero was in office...(about 20 hours)
Known Bugs              : None detected on last BUILD

NOTE: This level CANNOT be used to build other levels but CAN be put onto CD
compilations provided that this .txt file is attached (and unaltered)
certifying that I get credit for my hard (and stupidly obessive) work.


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