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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Bob2: Moon Subway, by Robert Carter
Map Name: Bob2: Moon Subway
Author: Robert Carter
Released: 18th June 1996
Rating: 82

Review by Cody "Supertanker" Jackson on 12th May 2009

From the maker of Beam Me Up Scotty comes the second in a series of lost maps! Bob 2: Moon Subway is a fascinating little relic of a space map that, true to name, revolves around a subway on the moon.

As the name suggests, the map revolves around a subway on the moon. The subway itself runs without flaw and stops at two stations. Duke's job is to clear out the map, find the keycards, and seek out the nukebutton.

This map 'feels' as if it were one of Bob's earlier maps. The map holds several minor issues that are usually caused by inexperience or a rushed map. Robert makes extensive use of good, strong shadows and cyclers, adding a dark, dank atmosphere to the map; unfortunately, some of these beautiful shadows have no light sources. A variety of textures are used fairly well, but many are stretched or compressed, and many, many textures are misaligned. One of the secret areas relies on a 'misaligned' texture to hint you towards its location; unfortunately, most of the textures are misaligned. I found it by chance.

As the readme file mentions, there are several interesting effects, including the 'rotating laser beam' effect and quite a few rotating sectors, although some of them seem to be in very odd places.

Gameplay is fairly balanced. Ammo and health might be difficult to locate at first, although this may be because I accidentally skipped to the wrong station. You'll be facing a horde of pigcops and a few liztroopers with your trusty shotgun and...well, that's about it. Eventually you'll find an RPG as well.

As a final note, beware the trashcans. Some spawn pigcops.

This map doesn't contain the visual quality that most modern maps display, but its gameplay is worthy of a run-through. Go ahead, you know you want to.

Screenshot Screenshot

Gameplay Type: SP,DM
Requires: Duke Nukem 3D v1.3d
Filesize: 53.98 KB

Download: Bob2: Moon Subway (243)
Other releases by Robert Carter: Beam Me Up Scotty, Bob1: Night Out, Bob3: Earth HQ, Bob4: Long Haul, Bob5

Know of any other maps from this author? Let us know

Mapping template:

          Duke Dukem 3D Map Authoring Information
=================================================================
Title               :  Moon Subway
Filename            :  Bob2.map
Author              :  Robert Carter
Email Address       :  BobME[at]AOL.COM
Misc. Author Info   :  Lost Episodes of Doom
                    :  Hell Streets
Description         :  Modern subway connected in pairs and 
                       various sector tricks
            
Note                :  This map cannot be use as a basis of a
                       new level

Additional Credits  :  Duke3D Team
                    :  My son
                    :  Frank Madden (Shadow Warrior)
                    :  two Dave's (deathmatch people)
=================================================================
Episode and Level # :  User
Single Player       :  Yes
DukeMatch  Level    :  Yes
Difficulty Settings :

* Construction *    :  New level from scratch
Known Bugs          :

* Where  to get this Map file *

FTP sites:

BBS numbers:

Other:

=================================================================
This is not a product of 3DRealms and will not be supported by
them.
=================================================================

							

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