Author: Robert Carter
Released: 20th September 1996
Rating: 88
Review by Kim Robinson on 25th November 2007
An interesting space level by Robert Carter, good gameplay and effective shading and architecture make this an excellent level. There are a few quirks (as well as some nice ideas)... extensive rooms over rooms has caused some 'jump' bugs but this is to be expected. An all round great map!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 74.52 KB
Download:
Beam Me Up Scotty (371)
Other releases by Robert Carter:
Bob1: Night Out,
Bob2: Moon Subway,
Bob3: Earth HQ,
Bob4: Long Haul,
Bob5
Know of any other maps from this author? Let us know
Mapping template:
Duke Dukem 3D Map Authoring Information ================================================================= Title : Beam me up Scotty Filename : beamup.map Author : Robert Carter Email Address : BobME[at]AOL.COM Misc. Author Info : Lost Episodes of Doom : Hell Streets (9hellst.zip Doom ][) Description : You start at a space station under construction and space walk around the alien space ship with a barge in tow with our woman. Find your way to the captains quarters. Note : This map cannot be use as a basis of a new level. Additional Credits : Duke3D Team : My son : two Dave's (deathmatch people) ================================================================= Episode and Level # : user Single Player : Yes DukeMatch Level : Yes Difficulty Settings : * Construction * : New level from scratch Known Bugs : * Where to get this Map file * FTP sites: BBS numbers: Other: ================================================================= This is not a product of 3DRealms and will not be supported by them. =================================================================