Author: Highwire, Geoffrey van Dijk (Fakir)
Released: 11th May 2003
Rating: 92
Review by Kim Robinson on 2nd August 2007
Sewers and Strippers involves just that, a sewer complex and a strip joint - although the level is relatively short, gameplay is still solid and it flows smoothly. Enemy to weapons ratio is just right, puzzles not too difficult and layout is nice and clean. Some areas are a little empty and lack detail, but everything else is very good.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 67.20 KB
Level includes: multiple difficulty settings
Download: Sewers and Strippers (404)
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====================================================================== Title : Sewers and Strippers Filename : Mylev ( n00bname :) Author : Highwire and Fakir E-mail : kickassy[at]hotmail.com & fakirnogwat[at]hotmail.com Web Page : Highwire: http://city-terror.totalconversions.com/ Fakir: http://dynamic4.gamespy.com/~kef/ Other Levels : Highwire: Harbor, escape, dukeburger plaza, citycenter strike, deluxe area, east side, ghetto blaster, beachside, business district, appartment for rent, the canal, west side, garden party, atlantica, hometown, beachside 2 and uaspace. Fakir: 9 maps for the c&c tc, 3 maps for qfa, 3 maps for qfh, 4 maps for borgnukem, dm7g, fakir[at], fbsp001, fbsp002, fkali, future, sp1g, remix, unholy, mre, snf and hay. Also working on my own mod, fakir3d. ( 3 maps finished ) Thanks To : Mikko for betatesting! ====================================================================== * Play Information * Single Player : Yes DukeMatch 2-8 Player : Yes - play with monsters on highest setting for a bloody mess Cooperative 2-8 Player : Yes - not tested though, might be boring as hell Difficulty Settings : Yes Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : Yes ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : Build Art Editor(s) Used : None Construction Time : Highwire started this map back in February when he was stil working on City Terror. He made the streetblock and the entrance to the Sweeny compound, but after that he lost interest making the map any further. Then he sent the map to me a few weeks ago, and i loved it. So we finished the map together. Known Bugs/Problems : None ===================================================================== *Important Information* Installation : Put the files in your duke atomic dir, and run setup. Don't forget to make backups. Important Notes : Play City Terror! HTTP://CITY-TERROR.TOTALCONVERSIONS.COM ======================================================================