Author: Matt Novotny
Released: 15th August 2000
Rating: 83
Review by Kim Robinson on 12th August 2007
An average sort of city map with a few neat explosions, fairly decent gameplay and puzzles and such, the only real let down being the lack of detail and shading. A few of the texture choices also leave something to be desired, but still the level remains enjoyable and fun to play.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 65.69 KB
Download: SPResort (303)
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.
Title : Spresort V 1.1. Bug free!
Filename : Spresort.map
Author : Matt Novotny
E-mail : Matt_1198[at]Yahoo.com
Web Page :
Other Levels : My other levels are Evildead, Octadeth, Warzone, Bond,
and Artic. None of these are availible to anyone else in the
world, but I plan on getting a website for my levels soon.
Description : The aliens have taken over a resort in space. Duke's
mission is to find transport to the resort and destroy
it any way possible.
Additional Credits To : I want to thank Jonah Bishop for writing the great Build
FAQ that taught me how to use build.
======================================================================
* Play Information *
Episode and Level # : I don't know, the level goes into E1L1 when you
beat it.
Single Player : Yes
DukeMatch 2-8 Player : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings : Not implemented
Plutonium Pak Required : Yes
New Art : No
New Music : No
New Sound Effects : No
New .CON Files : No
Demos Replaced : No
=====================================================================
* Construction *
Base : New level from scratch
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : About a month of doing it in my free time
Known Bugs/Problems : Bugs? BUGS?! We don't need no stinkin' bugs!
* Where to get this MAP file *
File location : If you don't know, you need help.






