Author: Luke Nockles
Released: 24th February 2002
Rating: 87
Review by Kim Robinson on 2nd August 2007
As the text file assures us there's no red-light business going on here - just a relatively short, fast-paced trip through a hotel and a coffee shop, though not necessarily in that order. Despite its brevity there's still a couple of key cards to find, plenty of monsters to wipe your boots on and barrels of fun to be had. Take a gander!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 81.54 KB
Level includes: new ART, multiple difficulty settings
Download: Red-light Romp (361)
Know of any other maps from this author? Let us know
Mapping template:
====================================================================== Title : "Red-light Romp" Filename : redlight.map Author : Luke Nockles (aka Theseus314) E-mail : lukenockles[at]hotmail.com Misc. Author Info : I'm an obsessive level designer currently about to go study computer science. Other Levels : Harbbar, Spacewar, thesdm1, Street and more. Been a while since I touched build though. Description : I've been spending lots of time doing a couple of quite long term projects with Quake and Quake2 tech (MPQuake and Olympus, look out for them). A little break allowed me to polish this off. I built it to the strict 300 sector limit, and built it on a p133 so framerates should be super high. It's set around a hotel and a Starbucks coffee house, and is made to the original Duke3d 1.3 level design style. Requires 1.4/1.5 to run. No red lights, or romping in this level. Darn. ====================================================================== * Play Information * Episode and Level # : User level Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Difficulty Settings : Yes Plutonium Pak Required : Yes New Art : Yes New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : Build Art Editor(s) Used : Photoshop 6. Construction Time : ON/OFF for about 1 month Known Bugs/Problems : Some light effects don't want to work correct * Where to get this MAP file * File location : I hope it will be released at MSDN website. www.planetduke.com/msdn else at: www.planetduke.com/kef or www.serpico.com.ar/duke3d/ ===================================================================== *Important Information* Installation : To INSTALL: Unzip "red light romp.zip" and put all the files in your Duke dir. AND REMEMBER: You may do whatever you want with this map as long as you INCLUDE this TEXT FILE!!! ======================================================================