Author: Luke Nockles
Released: 24th February 2002
Rating: 87
Review by Kim Robinson on 2nd August 2007
As the text file assures us there's no red-light business going on here - just a relatively short, fast-paced trip through a hotel and a coffee shop, though not necessarily in that order. Despite its brevity there's still a couple of key cards to find, plenty of monsters to wipe your boots on and barrels of fun to be had. Take a gander!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 81.54 KB
Level includes: new ART, multiple difficulty settings
Download: Red-light Romp (361)
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
Title : "Red-light Romp"
Filename : redlight.map
Author : Luke Nockles (aka Theseus314)
E-mail : lukenockles[at]hotmail.com
Misc. Author Info : I'm an obsessive level designer currently about to
go study computer science.
Other Levels : Harbbar, Spacewar, thesdm1, Street and more. Been
a while since I touched build though.
Description : I've been spending lots of time doing a couple of
quite long term projects with Quake and Quake2 tech
(MPQuake and Olympus, look out for them). A little
break allowed me to polish this off. I built it to
the strict 300 sector limit, and built it on a p133
so framerates should be super high. It's set around
a hotel and a Starbucks coffee house, and is made to
the original Duke3d 1.3 level design style.
Requires 1.4/1.5 to run.
No red lights, or romping in this level. Darn.
======================================================================
* Play Information *
Episode and Level # : User level
Single Player : Yes
DukeMatch 2-8 Player : No
Cooperative 2-8 Player : No
Difficulty Settings : Yes
Plutonium Pak Required : Yes
New Art : Yes
New Music : No
New Sound Effects : No
New .CON Files : No
Demos Replaced : No
=====================================================================
* Construction *
Base : New level from scratch
Level Editor(s) Used : Build
Art Editor(s) Used : Photoshop 6.
Construction Time : ON/OFF for about 1 month
Known Bugs/Problems : Some light effects don't want to work correct
* Where to get this MAP file *
File location : I hope it will be released at MSDN website.
www.planetduke.com/msdn else at:
www.planetduke.com/kef
or www.serpico.com.ar/duke3d/
=====================================================================
*Important Information*
Installation : To INSTALL: Unzip "red light romp.zip" and put all the
files in your Duke dir.
AND REMEMBER: You may do whatever you want with this map as long
as you INCLUDE this TEXT FILE!!!
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