Author: Van Ostaeyen Patrik
Released: 22nd August 1999
Rating: 65
Review by Kim Robinson on 7th March 2008
An oldie but a goodie, Prison is an appropriately named romp through an extensive underground prison facility. You start off in your holding cell (as is the case with most prison-based levels) and escape through a rather conveniently placed structural weak-point in the ventilation system. It's pretty standard stuff from then on, design is for the most quite reasonable, the train has been nicked from Episode 2, gameplay is pretty good. There's some nice effects (the crusher bit and escape route was a bit of a surprise), plenty of explosions, enemies warping in and whatnot. Minus several points for ripping off the transport trains from Episode 2 wholesale. Nevertheless, be sure to take a look-see.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 74.56 KB
Level includes: multiple difficulty settings
Download: Prison (264)
Know of any other maps from this author? Let us know
Mapping template:
========================================================================== Title : PRISON Filename : prison.map Author : Van Ostaeyen Patrik Email Address : RedX[at]mail.dma.be Duke Version : Atomic Description : A large underground prison. with lots of effects, large explosions. etc. Additional Credits to : 3D Realms ========================================================================== * Play Information * Episode and Level # : User Map Single Player : Yes Difficulty : Medium To Hard DukeMatch : No, there are start-positions and multiplayer-only weapons but this map is actually a single player only level. Cooperative : No, same as Dukematch Difficulty Settings : Yes New Sounds : no New Graphics : No New Music : No * Construction * Base : New Level from scratch, except the Train is from the original duke levels. Editor(s) used : Build Known Bugs : at exit sektor of the train, there is a light that you can shoot out, sometimes it doesn't set of the random lights. Time to build : several weeks ============================================================================ Copyright Notice: You may use parts of the level in your maps, just write my name in the template under Additional Credits ============================================================================