Author: Marc Tönsing
Released: 13th October 1999
Rating: 90
Review by Kim Robinson on 12th August 2007
A reasonably large single player adventure through a city full of highly explosive buildings, light bits, dark bits, underwater areas and a lavatory or two. The level is very well designed - there's a great balance between length and detail which pretty much matches the quality of the original levels. While it is nothing more than a glorified key-hunt, the level is fun - you'll get to blow up walls, pipes and entire buildings in your quest for the nuke button and enjoy a few good firefights on the way. Puzzles are pretty simple, just a few keys to grab and buttons to press - although it is quite possible to complete the level after having found only one card (a glitch?). Take a look - more fun than a poke in the eye!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 103.48 KB
Download: Light and Shadow (380)
Know of any other maps from this author? Let us know
Mapping template:
Type: single Version: 1.4 (required!) Author: MarcDK Web Site: www.3dfx.gameday.de ====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. DOS name : lghtshdw.zip Title : Light & Shadow Filename : LS.MAP Author : Marc Tönsing E-mail : m.toensing[at]gmx.de Web Page : www.pccompetent.com/3dfx Misc. Author Info : 18/m I play any kind of 3D Shooters like Unreal and Duke but also MDK and Tomb Raider II. You will notice some ideas within my levels from these games. Other Levels : 4godssake.map "For gods sake" sunshine.map "Sunshine" both can be downloaded from my homepage at www.pccompetent.com/3dfx/duke3d.html Description : The level starts with an airplane crash and Duke lands in a waterpool at the top of a skyscrapper. As in the first level of the full retail version of Duke Nukem 3D he takes the way down to the street by an air tube. Everything seems to be silent but after some quit hard puzzles he will discover a HUGE surprise within the buildings around the streets... Additional Credits To : I'd like to thank everybody who tested this level and showed me what crazy ways you can take to reach the exit. Special thanks goes to Attila for the many hours he talked to me while I was building this level. :) ====================================================================== * Play Information * Episode and Level # : / Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : No, why? Difficulty Settings : Not implemented Plutonium Pak Required : Yes ! New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 1 Week REAL building time Known Bugs/Problems : the mirrors have some weird effects when you crunch or jump while standing in front of them...But this DO NOT causes the game to crash! * Where to get this MAP file * File location : www.pccompetent.com/3dfx contact me:m.toensing[at]gmx.de ===================================================================== *Important Information* Installation : just copy the L&S.map into your Duke3D folder and run Light&Shadow.bat ======================================================================