Author: Michael Caraballo, Robert Caraballo
Released: 24th January 1998
Rating: 94
Review by Kim Robinson on 12th August 2007
A very professional looking city/industrial based level, with offices, wine cellar and a storage warehouse. The authors of this map have done a great job with textures and puzzles, which combined makes this a first-rate map.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 72.70 KB
Download:
Factory - Caraballo (510)
Other releases by Michael Caraballo, Robert Caraballo:
New York Plaza
Know of any other maps from this author? Let us know
Mapping template:
Factory ----------------------------------------------------------------------------- TIP: If you want to play the level in a different skill level rename the level to e2l1.map and when you play the level select episode 2 level 1 ----------------------------------------------------------------------------- Miscellaneous Info If you enjoyed the level please feel free to email us comments (good or bad!). We're always interested in kicking someone else's ass in duke, so if you think you're a badass let us know. Title Factory Filename Factory.map Author Michael and Robert Caraballo Email Address Mcaraba816[at]aol.com Single Player Yes Multiplayer option Deathmatch/Cooperative 1-8 New Graphics No New Music No Build Time About 1 Month Bugs? No, not that we know of. Please report any! Editor Used Build Rating: You tell us! This level was created by Michael and Robert Caraballo ----------------------------------------------------------------------------- If you or anyone has enjoyed this level and would like an updated version, the level will be posted in the same location you got this level from! If you have an email address and would like an update sent directly to you please contact me via email. You may also send your own revisions of the level to me if you believe it makes the level better - we'd appreciate it. Thankyou for reading this document and playing the level! Visit us at http://members.aol.com/mcaraba816/index.html for cool levels and utilities.