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On this day...
In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Facility (from Goldeneye 007), by Brendan O' Connor
Map Name: Facility (from Goldeneye 007)
Author: Brendan O' Connor
Released: 13th March 1999
Rating: 84

Review by Kim Robinson on 2nd August 2007

It's a few years old and showing it, but Facility retains it's fun, fast-paced gameplay through twisting corridors, various facilitating chambers and other alien-infested areas. Anyone who has played Goldeneye 007 on the N64 platform may recognise the gist of the level - I haven't personally but still enjoyed what was on offer. Level design is clean, there's some nice detail in places and the new textures help in setting the mood - in all it's a good, solid level and the replay value is high. There's a few issues with swinging doors going into non-player space which detracts from smooth gameplay, but mostly it's unnoticeable. Take a gander!

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 104.00 KB
Level includes: new ART, new music

Download: Facility (from Goldeneye 007) (379)

Know of any other maps from this author? Let us know

Mapping template:


Title                 : Facility (from Goldeneye 007)
Filename              : Facility.map
Author                : Brendan "PHANTOM!!!" O' Connor
E-mail                : Phantom_alpha[at]hotmail.com
Web Page              : ??? 
Misc. Author Info     : I've made levels before this this is my first one that I put
on the NET.
Other Levels          : None currently available apart from this one but expect
                        The Runway (from Goldeneye). this is a continuation to the

Description           : You are Nukem...Duke Nukem and you start off in the vents in
a facility.
                        Your mission is to enter the bottling room, meet up with 006
and get the
                        key decoder so that you can enter the bottling room. Then
escape without
                        dying. Good Luck!

Additional Credits To : I'd like to thank Coke1098_2, tinodaly + my friends for
testing my beta
                        levels and 3dRealms for build.


* Play Information *

Episode and Level #    : Replaces E1L1
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Not implemented
Plutonium Pak Required : No
New Art                : Yes
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No


* Construction *

Base                   : Built new level from scratch.
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : Editart
Construction Time      : Do not know but it did take me a long time.I was at
                         it for over a month
Known Bugs/Problems    : There may be a few glitches but I don't think there
                         is any serious bugs in it.If so report them to me.

* Where to get this MAP file *

File location          : http://members.tripod.com/BuildClub/


*Important Information*

Installation           : Unzip these file to your Duke Nukem 3D directory.

Important Notes        : You should at least give this level a go. If you have played
                         from the N64 then you will know everything to do in it and
for those
                         of you who never played goldeneye this is as close to the
Facility as
                         it ever will be.Also use ammo wisely as there isnt much of
it and
                         watch your health closely or you may end up dead. Thank



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