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In 1996, The Base was released by Georg Buol.


Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Facility, by Alan Nanut
Map Name: Facility
Author: Alan Nanut
Released: 20th July 1996
Rating: 82

Review by Kim Robinson on 27th September 2007

Facility is another one of those old classics, dredged up from the depths of the internet, which plays surprisingly well for its age and has a number of things still going for it. The level largely involves a processing facility of sorts, there's a nicely working conveyor belt system keeping the shebang going smoothly, despite the somewhat decrepit neighbourhood. Speaking of which, not enough levels feature collapsing buildings - it's pulled off nicely in Facility and sets the atmosphere for the whole level.

Design is pretty standard, just get in there and explore, wipe out the alien intrusion and recover a keycard or two. It may sound slightly uninteresting but it's fun, and there's an unexpectedly intense fire fight at the end to look forward to. Of course, if it's your first time through you obviously don't know to look forward to it, so consider it a friendly heads-up from me. Enjoy.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 97.03 KB

Download: Facility (448)
Other releases by Alan Nanut: Als Dukematch City, Complex, Polaris Outpost

Know of any other maps from this author? Let us know

Mapping template:

Title                 : FACILITY.MAP
Author                : Alan Nanut
E-mail                : blazer[at]digital-rain.com or mnanut[at]intergate.bc.ca 

Description           :  This is one wicked single/coop/deathmatch level.
                         Just perfectly made and sized for 1-8 plyrs! :)
                         My best level yet (my second level so far).
                         Nice lighting, choice of textures, and wicked
                         gameplay.  Took me 2 damn weeks...
                         This is a MUST! for any Duke fan!!!  keycards put
                         in, skill setting put in, last boss, well-placed
                         deathmatch starts.  

Other levels by me    :  ALSDMCIT.MAP is a deathmatch only level.

* Play Information *

Single Player         : OF COURSE!!!!
DukeMatch Level       : OBVIOUSLY!
Difficulty Settings   : IMPLEMENTED!!!
External Sound Files  : Yes, BARMUSIC.VOC - the aliens love it.

* Construction *

Base                  : New level from scratch
Editor(s) used        : Build & Goldwave for me cool music...
Known Bugs            : Absolutely none that My friend and I could


        The aliens have defeated the humans and taken over the Ammunition
        Manufacturing Facility (A.M.F.) and are going to use our weapons
        and ammunition against the rest of us.  It is now only up to Duke
        to kill of ALL of the baddies and most importantly the BOSS!!
        Good luck.

        HINT: Be sure to look all around the level for hidden areas, some
        are really high, and there could be some goodies around there to help ya.
        you through your level.  


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