Author: Celso Carneiro Gomes
Released: 6th November 2004
Rating: 62
Review by Kim Robinson on 3rd August 2007
Celso's first released map, Exit 132 is huge, typically overrun with alien scum and lacking any real direction or purpose. Endless stretches of corridors mixed with awfully tight mazes really doesn't do much for gameplay, regardless of the fact there's some pretty good firefights. The level is predominantly urban, although a lot of textures seem randomly added and out of place. It's more or less a keycard hunt on a large, labyrithine scale - the last key puzzle is quite enjoyable though, and thankfully there's enough ammo lying about to deal with any unforeseen onslaught. Mindless Duke Nukem action at its best.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 41.69 KB
Download:
Exit 132 (323)
Other releases by Celso Carneiro Gomes:
Eleven Keys
Know of any other maps from this author? Let us know
Mapping template:
===================================================================================== ===== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Exit 132 Filename : exit_132.map Author : Celso Carneiro Gomes E-mail : your_shadow[at]ig.com.br Misc. Author Info : I'm 43, Brazil. This is my first map for an future episode...who knows... Enclosed files : exit_132.map - The map exit_132.txt - Your are heading now. exit_132.bat - To play the map Other Levels : Comming soon - Eleven Keys Description : An invasion in OVNI´s secret laboratory disable the earth defense. Duke was receive this message too late and now the aliens prepare an earth base in this lab for dominate our planet but Duke GOING IN to repare this problem. Additional Credits To : Marli, my wife, for beta tests Yolanda, my daughter, for observe all around. ===================================================================================== ====== * Play Information * Episode and Level # : E1L1 Single Player : Yes DukeMatch 2-8 Player : No, too large for this Cooperative 2-8 Player : No, this is the authentic american mission, one man saves the world. Difficulty Settings : Not implemented Plutonium Pak Required : Yes New Art : No New Music : No, Or Duke saves the world or Duke hear the music, after all he is an american New Sound Effects : Yes, When in a bathroom, each one is each one New .CON Files : No. Demos Replaced : None ===================================================================================== ===== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : 30 days Known Bugs : None that I know off, if you find any give me an E-mail. * Where to get this MAP file * File location : "http://www.bur.st/~duke3d/" if God and Kim to wish this ===================================================================================== *Important Information* Installation : Unzip all the files to your duke3d directory and run "exit_132.bat" ===================================================================================== *Legal Stuff* Other Authors may use the map as a base for a new level as long as : A) I get the credit B) A link to, or the original exit_132.zip is contained within the .zip file of your new level Have fun making those levels kids...