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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Escape From Alcatraz, by Bud Drakir
Map Name: Escape From Alcatraz
Author: Bud Drakir
Released: 17th August 1996
Rating: 74

Review by Kim Robinson on 24th July 2007

A rather old level from the far and distant year of 1996, Escape From Alcatraz is a fun, nicely put together map centered in and around (surprisingly enough) an island prison.

As is to be expected it's your job to escape, which involves chasing down a few keycards, blowing things up with rotating turrets (always fun) and dodging enemy rockets. Actually I place emphasis on that last bit about the rockets because it's an essential part to finishing the level - I had to restart the level after making the error of going gung-ho on a fat commander. Apologies in advance if this completely ruins the level for you.

Map design and effects are quite reasonable for its day, with extensive use of rooms over rooms and explosive effects. Lighting isn't too shabby in some parts either. Some rooms however do feel slightly over-sized and under-detailed, which detract from the experience a little.

In all, a neat map well worth your time.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 156.00 KB
Level includes: new sounds

Download: Escape From Alcatraz (609)

Know of any other maps from this author? Let us know

Mapping template:

Duke Nukem 3D MAP Authoring Template
============================================================================

Title: 		Escape from Alcatraz
Filename: 	ALCATRAZ.ZIP
Files included:	This text file
		ALCATRAZ.MAP
		!PIG.VOC (New sound flie)
Author: 	Bud Drakir
E-mail Address: 102224.1323[at]compuserve.com

		Send me lots of mail and let me know what you think!

Description:  	An island prison.  I suppose calling it Alcatraz is a little
		bit of a lie, for I'm sure it looks nothing like the real 
		Alcatraz. Just pretend that the aliens have taken over the 
		prison, sculpted it to their liking, and changed all their
		SFPD jackets into ones from LA.

		But then, I'm trying too hard. :)

		You'll have to get off the island completely before you can
		escape.  Lots of explosions!  I recommend putting on some
		SPF 100 suntan lotion before playing, or you might get
		burned!

		Oh yes, one other thing: I purposely limited you to not be
		able to get either explosives (RPG, devastator, and bombs)
		or a jetpack in this level.  If you *must* use codes 
		(cheater!), try to finish the level  without using either, 
  		or you may accidentally skip large portions of the level
		and mess it up beyond belief.

Additional Credits to:	My tried and true level testers-
			Phantom (Richard Gold)
			MattCake (Matt Harris)
			Geoff Moysa
			Jeff Mrochuck
			Andrew Ling

============================================================================

* Play Information *

Episode/Level#: 	New level from scratch
Single Player:		Yes
Cooperative Play:	Sorry Duke, you're on your own!
DukeMatch Level:	Yes, but rather big for two players.
Difficulty Settings:	Not implemented

* Construction *

Base:		New level from scratch
Editor used:	BUILD, of course!
Build time:	Over a month, with other projects
Known bugs:	Actually, there are a few, but I'm hoping that if I don't 
		mention them, you won't notice them! :)  Level crashes
		outside occasionally (due to extreme size, teaches me to
		build smaller levels, eh?), so save often out there.

* Where to get this MAP file *

Well, let's just see where it ends up, shall we?

* Other *

Sorry, but I'd rather if you didn't use this level as a base for your own.
It's more fun to Build your own, anyways. ;)  You may upload this level
wherever you want, providing you spin me off a letter letting we know 
where it's headed.  (I encourage it!)

There are a few places in the level where framerate goes a little slow...
sorry, but there were some things I really wanted to include.  My next level
will be more 486-friendly, I promise!

Please let me know what you think!  I'd love to hear critiques, suggestions,
complaints, congratulations, or anything else you might want to say.

* Gameplay Hints *

-You may find your way blocked after getting the blue key.  Know that a
	security camera will reveal the path you have to take.
-There will be more than one instance where you'll have to use your enemies'
	own weapons against them.
-Try to find all the references to the movie "The Rock"!  Three in all!
	Send me a mail letting me know where they are and I'll send you a
	little something.  (No, not really :) )


							

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