Author: NutWrench
Released: 10th October 1999
Rating: 90
Review by Kim Robinson on 17th September 2007
A reasonably old level but a good one nonetheless, City of Screams is an above average urban themed map with fantastic gameplay and very good use of sector effects, including a double subway system. Texturing and layout are very good and shading is realistic, if you haven't played it before you're missing something - possibly a hippocampus.
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.4+
Filesize: 60.26 KB
Level includes: multiple difficulty settings
Download:
City of Screams (338)
Other releases by NutWrench:
Die Scraper
Know of any other maps from this author? Let us know
Mapping template:
=========================================================================== Title : City of Screams Filename : COS.map Author : NutWrench E-mail : nutwrench[at]wa.freei.net ICQ : 16019493 Web Page : Offline for now Date Finished : 10/10/1999 Misc. Author Info : This is a single player/co-op/deathmatch map. Other Levels : Ground Zero (ground0.zip), A few tutorials. Description : A single player city-style Duke Nukem map. Additional Credits To : DukeBert, Steve Long and Scooter for beta-testing and 3DRealms for making such an awesome game. =========================================================================== * Play Information * Episode and Level # : Whatever Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : Yes New Art : No New Music : No, But I recommend '99 ways to die' by MegaDeth. (Ask me for the Midi, if you can't find it) New Sound Effects : No New .CON Files : No Demos Replaced : None ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : Several weeks on and off Known Bugs/Problems : When playing the map with SOB-Bots, the Bots gradually disappear and can't be found anywhere in the map. I don't know why this happens. This doesn't happen with the built-in Atomic bots, though. * Where to get this MAP file * File location : www.DukeWorld.com =========================================================================== *Important Information* Installation : Just unzip cos.map to your Duke3d directory. If you're starting from the DOS prompt, just type "duke3d map cos" Important Notes : This map uses the undocumented SE26 effector (escalators). As far as I know, this has never been done in a Duke Nukem map before (Except in LameDuke). I've sent a tutorial on this off to Dukeworld, but if you can't wait for the next MapFaq revision, e-mail me and I will send the tutorial to you. :) ============================================================================= Legal Stuff: This map is the final version, distributed as a stand-alone level and no other version is authorized for distribution. (Including TCs). You may freely distribute this map to any website you wish as long as this text file is included with the map. Please do not modify this map or use it as a basis for other maps without my permission. This map may not be included in a Total Conversion or a for-profit CD collection without my permission. If you paid for this map, you got ripped off. This map was created by me and is provided "as is." I assume no responsibility for problems caused by it, including, but not limited to, the following symptoms: Itching, Insomnia, vertigo, hairy palms, blindness, loss of balance or coordination, slurred speech, hemorrhoids, dizziness, spontaneous combustion, drooling, heart palpitations, explosive flatulence, vomiting, tingling and numbness in the extremities, seizures, bleeding from the eyeballs, incontinence and death. Send me email if you have any questions, ideas, problems, death threats or criticism. Have fun playing, -- Nut ========================================================================