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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Blastm, by J. Sipos
Map Name: Blastm
Author: J. Sipos
Released: 24th March 1998
Rating: 74

Review by Kim Robinson on 2nd August 2007

A blast from the past, or at least it is for anyone who remembers it - Blastm takes you to some underground cavernous alien encampment with plenty of the aforementioned blighters and a few nasty surprises to keep you on your toes. While design does suffer a bit sometimes, gameplay is quite reasonable and there's always plenty of action - just remember to conserve your ammo.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 67.49 KB

Download: Blastm (274)

Know of any other maps from this author? Let us know

Mapping template:

Version		      : 1.4/1.5 PLUTONIUM PAK OR ATOMIC EDITION REQUIRED
======================================================================
Title                 : Blastm
Filename              : Blastm.map
Author                : J. Sipos
E-mail                : jsipos[at]julian.uwo.ca
Web Page              : not yet
Misc. Author Info     : duke cartographer

Other Levels          : cas0.map (some sites have it as caso.map)
			blastm.map
			under6.map
			skulphuk.map
			propain.map
			sunodog.map

Description           : Those damn aliens have taken over Duke's hometown
			and have just about every location under control.
			The aliens have another queen and they're keeping her
			safe in an underground nuclear test site. They have built
			underground passageways and transportation routes.
			Your mission is to eradicate the town of aliens.
			You'll have to find your way to the underground test
			site but be sure that there are booby traps.
			The aliens have decided not to make it too easy to find 
			their queen again; they are well aware of duke's capabilities.
			Look for secret places (there are 9 secrets) to gather
			extra ammo and health.
			Good luck, Duke...

Additional Credits To : Thanks to my brother, Joe, who took the time to play test
			this map every time I added things to it and for rendering
			honest criticism. His help in deciding what to leave in the
			map and what to take out was a big part in making this
			map what it is.
                        Thanks to Jeff Watters for playtesting this map a million
times
			and without his input the player would have been stuck
			in a few places with no way out. Jeff seems to have a nack for
			finding all the bugs (hehe). Jeff's quite certain that there
			aren't any bugs left to find. I know I haven't found any since
			Jeff seems to have found them all. (There were only a few).
			Thanks to Mike Lobb for playtesting this map a thousand times and for
			putting up with me sending him massive emails with new maps
			to test.
			
======================================================================

* Play Information *

Single Player          : Yes!!! THIS IS FOR SURE A SINGLE PLAYER USER LEVEL!
DukeMatch 2-8 Player   : Yes!   kinda large for duke match but playable.
Cooperative 2-8 Player : Yes!!  fun for cooperative game play.
Difficulty Settings    : Not implemented

Plutonium Pak Required : *Yes*

New Art                : No
New Music              : No
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch.
Level Editor(s) Used   : BUILD (3DGame-Menu By David Maisonave)
			 David Masianave's gamemenu for DOS was indispensable.
Art Editor(s) Used     : none

Construction Time      : Time it took...a long time. This is yet another map that
			 I have been working on (more off than on) for about
			 eight months. I have no idea, in hours, how long this
			 map actually took to build. It was one of the first
			 maps I started building way back. It has gone under the
		 	 the builder's knife and gone through at least 170 renditions.
			 It's been played thousands of times by my friends and me.
			 we've had it on our personal sites for months. Hence
			 it has been changed many times to make it more playable
			 and texture alignment/shade/light effects cured.

Known Bugs             : I appologise for making this map so detailed. It's real
			 nice and all but as a consequence, on slower computers,
			 (I run a 233Mhz MMX), it may play kinda sluggish in one of
			 the areas. I've seen this map played on a pentium 100MHz
			 and it made it through but the faster the better.
			 

* Where to get this MAP file *

File location          : http://www.dukeworld.com/

=====================================================================

*Important Information*

Installation           : Just unzip this map into your Duke3d directory.
			 You know the rest.

Important Notes        : Feel free to distribute this map BUT it must be
			 distributed with this text file, both the map and 
			 the text file, unaltered!
			 Please feel free to post this map in its original form
			 (along with original text file) on your 
			 duke nukem 3d site (if you have one).

Other Stuff	       : Kick some butt!!!

======================================================================

							

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