Author: Fernando Márquez
Released: 16th March 1997
Review by Kim Robinson on 25th August 2007
The finale to Fernando's Orbital Oblivion episode, Viewport is a generally fun, gratifyingly violent level - with plenty of effects, alien egg hives and explosions to keep you entertained. There's a couple of buttons whose function were altogether unclear (at least for me), and you may find yourself re-traversing the entire level trying to find which forcefield has been disabled. That aside, the alienesque design has been very nicely done, borrowing certain elements from the original levels in Episode 2 - Lunar Apocalypse. The custom music, low lighting and the sound of eggs hatching keeps the atmosphere nice and heavy.
The extensive underwater area is a nice feature, and there's a nasty trap involving laser tripbombs and explosives you'll have to be careful of. The end boss at the very top is entirely beatable, despite the enclosed space - just use the available cover and smack 'im with some RPGs. Check it out!
Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 37.03 KB
Level includes: new music, multiple difficulty settings
Other releases by Fernando Márquez: Alien Fusion Tower, Alpha Core, Asteroid Stronghold, ClipArt Gallery, Cycling Perimeter, Damned Space Life, Dark Palm Hotel, FM2X: Orbital Oblivion, GnuStella Network, Intercommunication, Launch Center, Lonely Street, Lunar Crossroads, New York Rebellion, Optical Demounter, Sewer Confines, Skyscrapers, Spinning Rooms, SS Observatory, Sweeney Slime Refinery, Sweeney Slime Refinery (Old), Terran Moonshaft, The Lava Reef, User Map
Know of any other maps from this author? Let us know
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : VIEWPORT Filename : VIEWPORT.MAP Author : Fernando Márquez E-mail : cristomarquez[at]udec.cl Web Page : None Misc. Author Info : 18 years old student from Concepción, Chile. Been playing Duke Nukem 3D since April 1996. Other Levels : Sweeney Slime Refinery - SLIMEREF.MAP Dark Palm Hotel - DARKPALM.MAP Lonely Street - LONSTRET.MAP User Map - USERMAP .MAP Sewer Confines - SEWCONF .MAP Launch Center - LAUNCHCT.MAP Damned Space Life - DSL .MAP The Lava Reef - LAVAREEF.MAP SS Observatory - OBSERVAT.MAP ClipArt Gallery - GALLERY .MAP Spinning Rooms - SPINROOM.MAP Skyscrapers - SKYSCRAP.MAP Intercommunication - INTERCOM.MAP GnuStella Network - GNUNET .MAP Asteroid Stronghold - ASTEROID.MAP Cycling Perimeter - CYCLER .MAP Optical Demounter - DEMOUNT .MAP Alpha Core - ALPHCORE.MAP Lunar Crossroads - CROSSRD .MAP Introduction : Orbital Oblivion; Level 9. Boss level. Safe by just barely steps ahead of the huge explosion which took the Alien Fusion Tower to a crumble, Duke finally reaches the spacebase the alien forces have set up for the moon asault Overlord to lead the attack schemes. "No more pissin' the good ol' guy anymore. This is personal" - Duke shrugs as he steps from the shuttle to greet a visit to the alien scum. Description : Average-sized level featuring open-space sectors and several egg hatches. ====================================================================== * Play Information * Episode and Level # : E2L9 Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : No New Art : No New Music : Yes New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : One week Known Bugs/Problems : None ===================================================================== *Important Information* Installation : Copy VIEWPORT.MAP file into your Duke3d root folder. Run SETUP, choose the Map File on the User Maps option and launch as usual. If played as a normal user map, rename DRKSIEGE.MID to DETHTOLL.MID to play the music. Important Notes : This map may be distributed anywhere as long the ZIP file where it came remains in it's original version. Contact me at the abovementioned e-mail address for more info. Also, this map can be examined in it's fullest and any replication of it in it's entirity or partial is totally authorised, although original copyright is still reserved to my sole self. ======================================================================