Author: Fernando Márquez
Released: 2nd August 2007
Review by Kim Robinson on 2nd August 2007
The third level in the Orbital Oblivion episode, GnuStella Network is an absolutely top-notch level from resident mapper Fernando. Design and architecture are superbe with very clever use of rooms-over-rooms and spritework - as a result the level connects up with itself quite satisfyingly, if that makes any sort of sense. Texture use is great and shadows are nicely realistic, which are always a plus.
Fernando has deftly combined intense gun battles with problem solving; there's some very neat puzzles worth looking out for. I admit to having to restart the level because I blew up a control room support column and then legged it without stopping to survey the damage - but I won't give too much away.
Check out this excellent map today!
Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 76.33 KB
Level includes: new music, multiple difficulty settings
GnuStella Network (645)
Other releases by Fernando Márquez: Alien Fusion Tower, Alpha Core, Asteroid Stronghold, ClipArt Gallery, Cycling Perimeter, Damned Space Life, Dark Palm Hotel, FM2X: Orbital Oblivion, Intercommunication, Launch Center, Lonely Street, Lunar Crossroads, New York Rebellion, Optical Demounter, Sewer Confines, Skyscrapers, Spinning Rooms, SS Observatory, Sweeney Slime Refinery, Sweeney Slime Refinery (Old), Terran Moonshaft, The Lava Reef, User Map, Viewport
Know of any other maps from this author? Let us know
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : GNUSTELLA NETWORK Filename : GNUNET.MAP Author : Fernando Márquez E-mail : cristomarquez[at]udec.cl Web Page : None Misc. Author Info : 18 years old student from Concepción, Chile. Been playing Duke Nukem 3D since April 1996. Other Levels : Sweeney Slime Refinery - SLIMEREF.MAP Dark Palm Hotel - DARKPALM.MAP Lonely Street - LONSTRET.MAP User Map - USERMAP .MAP Sewer Confines - SEWCONF .MAP Launch Center - LAUNCHCT.MAP Damned Space Life - DSL .MAP The Lava Reef - LAVAREEF.MAP SS Observatory - OBSERVAT.MAP ClipArt Gallery - GALLERY .MAP Spinning Rooms - SPINROOM.MAP Skyscrapers - SKYSCRAP.MAP Intercommunication - INTERCOM.MAP Introduction : Orbital Oblivion; Level 3. Taking the unlocked elevator from the mothership, Duke now finds himself in the "GnuStella Network" module, the one which controls most of the earth imports and exports to any spaceport module in orbit. At this moment it is inactive due to malfunctions in the system server. Description : Medium-large spaceport module featuring four distinctive sections including a closed sewer residual cleaning chamber and some officer lockers. ====================================================================== * Play Information * Episode and Level # : E2L3 Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Yes Plutonium Pak Required : No New Art : No New Music : Yes New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : Three weeks Known Bugs/Problems : None ===================================================================== *Important Information* Installation : Copy GNUNET.MAP file into your Duke3d root folder. Run SETUP, choose the Map File on the User Maps option and launch as usual. If played as a normal user map, rename MOOD5.MID to DETHTOLL.MID to play the music. Important Notes : This map may be distributed anywhere as long the ZIP file where it came remains in it's original version. Contact me at the abovementioned e-mail address for more info. Also, this map can be examined in it's fullest and any replication of it in it's entirity or partial is totally authorised, although original copyright is still reserved to my sole self. ======================================================================