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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Alpha Core, by Fernando Márquez
Map Name: Alpha Core
Author: Fernando Márquez
Released: 2nd August 2007
Rating: 90

Review by Kim Robinson on 2nd August 2007

The fifth level in Fernando's Orbital Oblivion episode, this one takes place on board an orbiting... space facility of some sort - is rather large and very much interconnected. It's no walk in the park either, you've got to navigate your way from one end to the other whilst holding your own against a barrage of enemies - and access to certain areas require you to use particular items, including your noggin.

As always Fernando has done well to create a sense of realism, shadows are rather well done and the level abounds with lighting effects. There's plenty of other effects as well of course, explosions and moving sectors and the like. In short, download this map - you won't be disappointed.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 74.22 KB
Level includes: new music, multiple difficulty settings

Download: Alpha Core (540)
Other releases by Fernando Márquez: Alien Fusion Tower, Asteroid Stronghold, ClipArt Gallery, Cycling Perimeter, Damned Space Life, Dark Palm Hotel, FM2X: Orbital Oblivion, GnuStella Network, Intercommunication, Launch Center, Lonely Street, Lunar Crossroads, New York Rebellion, Optical Demounter, Sewer Confines, Skyscrapers, Spinning Rooms, SS Observatory, Sweeney Slime Refinery, Sweeney Slime Refinery (Old), Terran Moonshaft, The Lava Reef, User Map, Viewport

Know of any other maps from this author? Let us know

Mapping template:

======================================================================
THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS.

Title                 : ALPHA CORE
Filename              : ALPHCORE.MAP
Author                : Fernando Márquez
E-mail                : cristomarquez[at]udec.cl
Web Page              : None
Misc. Author Info     : 18 years old student from Concepción, Chile.
			Been playing Duke Nukem 3D since April 1996.
Other Levels          : Sweeney Slime Refinery	- SLIMEREF.MAP
			Dark Palm Hotel		- DARKPALM.MAP
			Lonely Street		- LONSTRET.MAP
			User Map		- USERMAP .MAP
			Sewer Confines		- SEWCONF .MAP
			Launch Center		- LAUNCHCT.MAP
			Damned Space Life	- DSL     .MAP
			The Lava Reef		- LAVAREEF.MAP
			SS Observatory		- OBSERVAT.MAP
			ClipArt Gallery		- GALLERY .MAP
			Spinning Rooms		- SPINROOM.MAP
			Skyscrapers		- SKYSCRAP.MAP
			Intercommunication	- INTERCOM.MAP
			GnuStella Network	- GNUNET  .MAP
			Asteroid Stronghold	- ASTEROID.MAP
			Cycling Perimeter	- CYCLER  .MAP
			Optical Demounter	- DEMOUNT .MAP

Introduction          : Orbital Oblivion; Level 5.
			After stealing the ship found before, Duke
			makes his way to the Alpha Core settlement
			where he must make his final stop and board
			yet another ship before finally reaching the
			moon surface once and for all, but not without
			first cleaning the bloody mess the damn alien
			bastards have caused around.
Description           :	Medium-large sized level with many possible
			interconnections between the level.

======================================================================

* Play Information *

Episode and Level #    : E2L5
Single Player          : Yes
DukeMatch 2-8 Player   : Yes
Cooperative 2-8 Player : Yes
Difficulty Settings    : Yes
Plutonium Pak Required : No
New Art                : No
New Music              : Yes
New Sound Effects      : No
New .CON Files         : No
Demos Replaced         : No

=====================================================================

* Construction *

Base                   : New level from scratch
Level Editor(s) Used   : BUILD
Art Editor(s) Used     : None
Construction Time      : Two weeks
Known Bugs/Problems    : None

=====================================================================

*Important Information*

Installation           : Copy ALPHCORE.MAP file into your Duke3d root
			 folder. Run SETUP, choose the Map File on
			 the User Maps option and launch as usual.
			 If played as a normal user map, rename
			 ODYSSEY.MID to DETHTOLL.MID to play the
			 music.

Important Notes        : This map may be distributed anywhere as long
			 the ZIP file where it came remains in it's
			 original version. Contact me at the
			 abovementioned e-mail address for more info.
			 Also, this map can be examined in it's
			 fullest and any replication of it in it's
			 entirity or partial is totally authorised,
			 although original copyright is still reserved
			 to my sole self.

======================================================================

							

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