Released: 3rd August 1996
Review by Kim Robinson on 17th September 2007
A fun, interesting kind of map which involves jumping back and forth in time in order to get home - you have to find key-cards in different locations and time periods in order to unlock the exit. An interesting idea pulled off pretty well - texturing and layout could be better, but the gameplay is good. Features a neat sliding mirror door effect!
Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 48.36 KB
Know of any other maps from this author? Let us know
================================================================ Title : TimeCop, "It's About Time" File Name : timecop.map Author : Philip Email Address : stang87[at]gnn.com Description : Duke finds himself warped into another time and place and wants to get back home. The only way for him to get home is to find the red key that sets the time machine for his home. Duke has to journey to a secret time launch facility,an old ghost town, and the remains of an L.A. city block before he can get home. Note : This level, at times, requires a fast computer for the best effect. Additional Credits to : 3d Realms ================================================================ * Play Information * Single Player : Yes Cooperative : Yes Dukematch : Yes Difficulty Settings : No New Sounds : No New Graphics : No Demo : No ================================================================ * Construction * Base : From Scratch Build Time : 30-40 hours Editor(s) used : build.exe Known Bugs : At random times, when walking through the mirror sliding door, you will end up on the other side of the mirror. It is really no big deal because you can easily walk back out. ================================================================ * Running * From the setup program select "Select User Level". Then select the option, "Save and Launch Duke3d".