Author: Thobias "Loke" Fast
Released: 17th March 2009
Review by Captain Awesome on 8th July 2009
Stadium Redux is a nice reproduction of the beloved Episode 3 boss fight. It has much of the same gameplay because it is a boss map. It starts off rough, because you only have a pistol. There are however, many weapons strewn about for you to pick up. The map is a little too easy, as health and ammo are plentiful. The map is mostly just an update of the old arena we all know, but it also adds more areas you can choose to explored instead of fighting the good old One Eyed Freak. You'll run across various enemies through a largely symmetrical area surrounding the arena. You have your bathrooms, hallways, and reception areas. There are no puzzles, secrets, or keycards to hunt, just baddies to blow away. The map is well designed, and has nice unreachable areas you can see through windows that make the map feel as if it's in a real city. The map suffers from a lack of ambience, except for the occasional Cycloid growl or gunshots it sounds very empty. It's a good play but offers nothing new.
The map is also designed for Dukematch, and this is where it really shines. With health, weapons, and inventory items abound there is plenty of action to go around. The main arena could make for some good all out brawls, while the hallways present a good place for those tense firefights. The map also makes good use of dark areas and vents. There are tons of little nooks and crannies to hide in or create traps. The map should be a good play for about 15 to 20 minutes.
Note: I played with bots.
Gameplay Type: SP, DM.
Requires: Duke Nukem 3D v1.4+ and JonoF/EDuke32
Filesize: 71.78 KB
Level includes: new music, multiple difficulty settings
Know of any other maps from this author? Let us know
================================================================ THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Stadium Redux Date Completed : 03/17/09 Filename : stadium_redux.map Author : Thobias "Loke" Fast Email Address : thibiasfast_[at]hotmail.com thobias.fast[at]gmail.com Misc. Author Info : N/A Other Levels : City of Despair, Crossroads, Ginnungagap Description : A remake of the Stadium level from Duke Nukem 3D while also being heavily inspired of the Stadium version from Duke Nukem 64. That said, it's a much larger version than the original DN3D one with the opportunity for the player to exit the actual arena and venture into the outer areas very much like in DN64. No player limit, 8 players can duke it out relatively well without getting sniped whenever they spawn. Additional Credits : The person/people affiliated with the DN64 Stadium version. ================================================================ * Play Information * Single Player : Yes Cooperative 2-8 Player : Yes DukeMatch 2-8 Player : Yes Difficulty Settings : Yes Atomic Edition Required : Yes New Sound : No New Music : Yes New Art : No Modified CONs : No Demos Replaced : None * Construction * Base : New level from scratch Build Time : About 2 weeks Editor(s) used : Mapster32 Known Bugs : The indestructible windows, blocking the player from getting outside, will flicker because of the darn sprites behind them. Sorry but I have no idea how to fix that. May Not Run With... : SHOULD work with any version, however I designed it using Mapster32 and EDuke32. Important Notes : Like mentioned I built it using Mapster32 so the EDuke32 port is recommended when trying to play. 8-bit is also recommended. Installation : Just put the .map file into your EDuke32 folder. Put the .mid file into your EDuke32 folder. * Copyright / Permissions * Authors MAY use this level as a base to build additional levels as long as you contact me FIRST. You MAY distribute this MAP, provided you include this file, with no modifications. You may distribute this file in any electronic format (BBS, Diskette, CD, etc) as long as you include this file intact.