Author: Bob Masters
Released: 17th January 1999
Rating: 93
Review by Kim Robinson on 2nd August 2007
Perhaps one of the oddest Duke levels in existence, with the possible exception of Asylum, which incidentally is also by the same author. Bizarre takes you to a world gone topsy-turvy, where the laws of physics seem not to apply, the buses run on time and the dregs in home-made beer is the best bit. The author has masterfully exploited various loopholes, bugs and features inherent in the BUILD engine to create something wholly strange and unique, you'll have a grand old time exploring upside-down rooms, rooms occupying the same space as other rooms, following invisible aliens and getting your world-view rotated 90° every time you step into an exit. Fun for the whole family, check it out!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 270.14 KB
Level includes: new ART
Download:
Bizarre (516)
Other releases by Bob Masters:
2121 AD,
Asylum
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
Title : "Bizarre"
Filename : 2Bizarre.map
Author : Bob Masters
E-mail : bmasters[at]dreamscape.com
Other levels : Orion Prime I and II
Web Page : www.geocities.com/TimesSquare/Chasm/7733/index.html
Description : This level breaks all the rules!
In the wilderness near Area 51, Duke finds a portal
to an alternate universe, devoted to pretty much
everything that's weird.
I wanted to make this level completely different
from anything we've ever seen! It includes new
artwork too.
At the center of this universe is a very unearthly
building like the one in those great Escher
paintings, where gravity is going in 3 different
directions.
Inside, the doors lead off to nine other bizarre
places. See how many scientific laws are broken.
Additional Credits To : I got most of the graphics from the internet.
Since each graphics pattern can be found on multiple
websites, I don't know who made each one.
But here are some sites:
www.ecnet.net/users/gas52r0/Jay/backgrounds/back.html
195.74.10.137/heikki/backgrounds_10.html
www.mmdesigns.com/index-e.htm
www.pambytes.com/
www.netcreations.com/patternland/
the-tech.mit.edu/KPT/index.html
www.geocities.com/Paris/Metro/3340/backgrounds.html
www.teleport.com/~mtjans/VBM/index.shtml?error
www.gla.ac.uk/Clubs/WebSoc/graphics/
www.windyweb.com/design/index.html
wotsit.simsware.com/
======================================================================
* Play Information *
Single Player : Yes
DukeMatch Level : No, but even if you usually play only Dukematches or
Co-ops, you might want to give this one a try. It's
new, different and bizarre.
New Art : Yes, about 15 new art patterns
* Construction *
Base : New level from scratch
Editor(s) used : Build
Known Bugs : None known.






