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On this day...
In 1996, The Base was released by Georg Buol.

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Map Info:
Type: SP, Version: v1.3d
Rating: 84, Size: 104.46 KB

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Duke Nukem Repository » Downloads » Maps & Addons » Supa, by Cedric Haegeman (Sang)
Map Name: Supa
Author: Cedric Haegeman (Sang)
Released: 16th June 2002
Rating: 69

Review by Kim Robinson on 3rd August 2007

A short, often terribly designed level centred on a museum full of alien artefacts - Scully and Mulder would have a field day. It's your basic, run o' the mill beginner level with oversized doors, some misaligned textures and whatnot - but Supa is still kinda fun to play. There's a couple of good explosions and the ending is 'choose your adventure' based. Take a gander.

Screenshot Screenshot

Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 22.34 KB
Level includes: new music

Download: Supa (289)
Other releases by Cedric Haegeman (Sang): Battlefield 3, Outpost X, Project Whatever, Supa2: Mission Possible

Know of any other maps from this author? Let us know

Mapping template:

THIS LEVEL IS NEITHER MADE OR SUPPORTED BY 3DREALMS!
---------------------

Levels name: Supa
Filename   : Supa (:))
Description: A map with 110 sectors. More then 300 sprites. And "I don't know how
much" walls.
             This is a museum (a little one) and their is something wrong at the
cave. You can
             get there by exploding the crack of the ladies WC's.
Story      : Duke did his job (or so he thaught) and he gets on a diserved vacation
(again). But
             where els can he get that then in the "Supa" museum?! So, he waits until
the next 
             tour to the museum. But since Duke is so unpacient, he gets in the
museum (what you
             are gonna do). There he seems some alien stuff that cames from Brussels.
So he know
             what is going on. In Brussels there should be an alien base, where
you'll finaly 
             have the final showdown. There was a murder in the "Supa" museum (see
the blood) 
             and that seems to be the boss. Ofcourse, the boss stopped murdering so
you don't need
             to kill it, but you can really. 
Author     : Sangluss (Cedric Haegeman: in real) Maxnukem: MSN.
E-Mail     : cedric.haegeman[at]wol.be OR Cederic[at]kidcity.be (don't send there please)
OR 
             maxnukem[at]msn.com
Files      : Supa.txt (you're reading it) supa.map (the map file) dethtoll.mid (the
new midi file)
             

----------------------
Level info:

SP: YES
DM: NO 
COOP: NO
ATOMIC REQUIRED: YES (just for one sprite ):( )
NEW MUSIC: YES, from the Carribean.
NEW SOUNDS: No!
NEW DEMO: NO! 
NEW CONS: NO!!!!!!!!!!!!!!!!!!
----------------------

BASE: New level from scratch.
Build Time: 1 week.
Bugs: At the entrance of the museum, the conveyor belts does not go in the good
direction. If you
      find any more bugs, then mail them to cedric.haegeman[at]wol.be
Level editor used: what was the name? O yeah, BUILD!
Art editors used:  how could it be, if there is no new art!
BUGS: I don't encounter one. But if you do, let me know!
other levels: wel this is my first 1. Wel, except other unreleased shit!

Places to download:

http://dukezone.homeip.net:8080/amc (wel, I hope)
http://home.worldonline.be/~dhaege  (thats my site)

-------------------
Beta-testers:

Alejandro Glavic (http://dukezone.homeip.net:8080/amc)
Maarten V. Oostrum
Merlijn V. Oostrum
Me (http://home.worldonline.be/~dhaege)
Mikko Sandt (http://www.planetduke.com/msdn)
Kevin Cools (http://www.planetduke.com/kef) and the borg nukem tc
(http://borgn.totalconversions.com)
Pascal Rouaud
Eduard Van Niewenhuyzen
--------------------
Credits:

Ken Silverman for Build.
You for downloading this.
The beta-testers, for beta-testing my map and for giving me tips.
Me for creating it.
The brothers van Oostrum to give me "ultimate" tips.
--------------------

Legal Stuff:

-You MAY put this map on your dukesite (if you want) if you contact me first. (or if
I ask you)
-If you don't want to ask, then put this on your site as long as you include this
file and if you
 don't modify the TXT or the MAP.

---------------------

Extra info:

-If you are on low health at the end (for example 12) then choose Nukebutton and not
The Boss.
---------------------


Future maps: As soon as I have an idea probably supa2.map :).

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END******************************************************


							

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