Author: Maarten Pinxten
Released: 18th May 2000
Review by Kim Robinson on 12th August 2007
A nicely put together level with a lot of inspiration from Half-Life, The Restless Resort mixes military base themes with tropical climates to produce a reasonably fun to play level. Level layout is detailed - the trees look comically unnatural but that doesn't matter, there's plenty of 'heavy jungle' atmosphere. Puzzles aren't too difficult and, bar the last section, each part flows well into the next.
Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 98.78 KB
The Restless Resort (447)
Other releases by Maarten Pinxten: Crucial Conflict: 1 - Suspicious Storage, Crucial Conflict: 2 - Waterworld, Crucial Conflict: 3 - Acupa Dylana, Hazardous Chemicals, MP Research Facility, MPOrbit, MpRocket, Operation Kolpowitz, The Railway Station
Know of any other maps from this author? Let us know
================================================================ Title : The restless resort Filename : mpresort Author : Maarten Pinxten Email Address : mfpinxten[at]hotmail.com Description : This map is what I have sent to DukeInc for their resort-themed mapping contest. It doesn't really need an introduction, but here's some of the story: Scientists have found a way to transport matter from one place to another at the speed of light. EDF (Earth Defence Forces, a defence organisation which deals with alien threats) uses these portals to quickly access remote areas, after a portal has been installed there. On Aida, a small island in Indonesia, some strange discoveries have been made. Hidden in the rocks, huge amounts of platina and titanium ore have been found. EDF decides to install a portal on Aida to make the transportation of scientists, their staff and goods a lot easier. Not much later the installation is a fact and EDF is ready to begin the research. Dr. Gutz, a well-known geologist, arrives at the island a few days later, quickly followed by team A, the first staff group. But on the fourth day, all contact is lost with the group and dr. Gutz. On the sixth day after dr. Gutz' arrival at the other side EDF decides to send in a team to investigate the radio- silence. Among them is Duke Nukem, one of EDF's best men. Just when the special task force is about to recieve orders and depart, the portalroom sends in a concerning message. They measure huge amounts of electricity, as if someone, or something, is using the portal from the other side. After that, everything happens so fast. Whatever has come out of the portal, it sure is violent. Duke is left for dead after the disaster. When he wakes up out of his unconciousness, the only thing there is to do is to see what the hell happened and to find dr. Gutz and Team A at the other side to get some answers. Good Luck! Additional Credits to : 3D Realms for making this kick-ass game, Matt at DukeInc for the excellent contest, (no thanks for the orginial but very though theme :). Next time city huh?), Bob Averill for the ladder-idea. Radio3FM for background music ================================================================ * Play Information * Single Player : Of course, it's made for SP Cooperative 2-4 Player : no Deathmatch 2-4 Player : nope, download a dm map instead Difficulty Settings : Not implemented Version 1.4 required : yup, if you don't have the atomic edition yet it's about time you buy it. New Sounds/Graphics/music: No * Construction * Base : New from scratch Editor used : BUILD.EXE Build Time : 2 weeks, about 50 hours Known Bugs : I don't deny that there are some, but none which will do harm to the gameplay. * Copyright / Permissions * You can freely distribute this level and put it on your page. Don't distribute this level under your own name. If you put it on your internet page, on CD, diskette etc., ALWAYS include this textfile with it (and please let me know, so I can feel honoured :) ). If you want to know how I have let things work in one of my maps, feel free to mail and ask. * Where to get this MAP * Maarten's Gamorama, but only after the contest http://www.crosswinds.net/~gamorama DukeInc http://www.dukeworld.com/dukeinc and some more i guess, but hey, who cares, you got the map already, don't ya?