Author: Matt Novotny
Released: 15th August 2000
Review by Kim Robinson on 12th August 2007
An average sort of city map with a few neat explosions, fairly decent gameplay and puzzles and such, the only real let down being the lack of detail and shading. A few of the texture choices also leave something to be desired, but still the level remains enjoyable and fun to play.
Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 65.69 KB
Download: SPResort (303)
Know of any other maps from this author? Let us know
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Spresort V 1.1. Bug free! Filename : Spresort.map Author : Matt Novotny E-mail : Matt_1198[at]Yahoo.com Web Page : Other Levels : My other levels are Evildead, Octadeth, Warzone, Bond, and Artic. None of these are availible to anyone else in the world, but I plan on getting a website for my levels soon. Description : The aliens have taken over a resort in space. Duke's mission is to find transport to the resort and destroy it any way possible. Additional Credits To : I want to thank Jonah Bishop for writing the great Build FAQ that taught me how to use build. ====================================================================== * Play Information * Episode and Level # : I don't know, the level goes into E1L1 when you beat it. Single Player : Yes DukeMatch 2-8 Player : Yes Cooperative 2-8 Player : Yes Difficulty Settings : Not implemented Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : BUILD Art Editor(s) Used : None Construction Time : About a month of doing it in my free time Known Bugs/Problems : Bugs? BUGS?! We don't need no stinkin' bugs! * Where to get this MAP file * File location : If you don't know, you need help.