Author: Bob Averill
Released: 17th October 1999
Rating: 91
Review by Kim Robinson on 31st July 2007
A reasonably old dukematch map from Bob Averill, showing off some clearwater effects and some nifty spritework - the later BobDM levels are better but this one is still a goodie. Plenty of powerups and ammo, enough to keep any Duker happy. Check it out.
Gameplay Type: DM
Requires:
Duke Nukem 3D v1.3d
Filesize: 41.44 KB
Download:
Halflife Frenzy (297)
Other releases by Bob Averill:
BobDM1,
BobDM2,
Bobsp1: Foreboding,
Bobsp2: Paranoia,
Bobsp3: Fuel for Vengeance,
BobSPX,
Morpheus
Know of any other maps from this author? Let us know
Mapping template:
======================================================================
Title : Halflife Frenzy
Filename : halflife.map
Author : Bob Averill
E-mail : bobaverill[at]hotmail.com
Web Page : http://www.teleport.com/~edaa/bobpage.index.html
Misc. Author Info : You might read my name and say "Hey isn't that
the guy who invented the clear water trick
and the ladder trick and the sectoreffectorless
portals, etc..?" Yeah its me, This map uses
many of the features I have made so I hope you
like it
Other Levels : Aliens.map Water.map well.map and alot more
Description : This is a re-make of the Halflife map "FRENZY"
for Duke3d. It has some added ares, though, to make
it a different experience than the original Halflife
version of the map. Play it with 5 players, that
seems to be the magic amount for a fast, good game.
Additional Credits To : Valve Software for making HalfLife, 3DRealms for
Duke3D, and especially to Ikka Keranen, for inspiring
me to make each map intricate and detailed
and special
======================================================================
* Play Information *
Episode and Level # : It's a User Map, duh.
Single Player : Sure, if you have no friends to play it with. (looser)
DukeMatch 2-8 Player : You bettah believe it, boy
Cooperative 2-8 Player : Uh, not really, but sure, knock yerself out.
Difficulty Settings : Sure, to make it harder, play while hanging upside down
New Art : No, I wanted this to be a plug N' play sort of map.
New Music : No, why would It need new music?
New Sound Effects : Sure, when you snipe someone they say "AAggh you sniping
Lama!" (If you have voice chat, hehe)
=====================================================================
* Construction *
Base : Brand Spankin' new level
Level Editor(s) Used : BUILD
Art Editor(s) Used : None
Construction Time : I lost track. ;)
Known Bugs/Problems : people complain there's no way to get back
over the wall. There is, it's intentionally hard.
Jump on top of the latform shielding and jump to
the wall.
* Where to get this MAP file *
File location :Ta-Daaa! You've got it!
=====================================================================
*Important Information*
Installation : just put the map in your Duke3d directory.
I'm pretty sure you NEED atomic version to play this map.
Important Notes : Please give me credit if you use any of my effects
in any of your maps. (Clear water, ladders, etc.)
Oh, and e-mail me if you liked my map.
======================================================================






