Author: Dale Metcalfe
Released: 20th August 1996
Review by Kim Robinson on 1st August 2007
A somewhat difficult space themed level, very large and very detailed, kind of like a wedding cake minus the bloody entrails. This doesn't detract from gameplay however, in fact there's some quite good puzzles worth your while. Layout is clean, enemies nicely threatening and powerups a little scarce. Hoorah!
Gameplay Type: SP
Requires: Duke Nukem 3D v1.3d
Filesize: 79.06 KB
Know of any other maps from this author? Let us know
CERBERUS ================================================================ Title : Cerberus Filename : CERBV11.MAP Author : Dale Metcalfe Email Address : metcalfe[at]ciaccess.com Misc. Author Info : Long time Doomer, now a Duke fanatic Description : After learning the location of the alien homeworld (see Level 1 of my new Duke episode: Digsite) Duke is drawn off course by a distress call from Cerberus station, an enormous deep space platform watching over a nearby darkmatter nebula. His ship is ambushed by several alien fighters which he destroys but at a heavy cost. He must now dock with Cerberus both to find out what happened to it and repair his ship (or secure another one). Additional Credits to : 3D Realms naturally, and anyone who ever made a decent 3D shooter. ================================================================ * Play Information * Episode and Level # : e1l1 Single Player : Yes DukeMatch Level : YES! Difficulty Settings : Not implemented * Construction * Base : New level from scratch Editor(s) used : BUILD Build Time : Lets see...Nero was in office...(about 20 hours) Known Bugs : None detected on last BUILD NOTE: This level CANNOT be used to build other levels but CAN be put onto CD compilations provided that this .txt file is attached (and unaltered) certifying that I get credit for my hard (and stupidly obessive) work. Thanks.