Author: Tim Lowndes
Released: 23rd June 2006
Review by Captain Awesome on 7th July 2009
The map starts off in an nondescript cavern "corridor". The corridor blooms into an interesting cave area. While incredibly well lit for a cave, it's very nicely detailed. The map isn't incredibly tough, but it'll keep old schoolers on their toes.
Between the well balanced health placement, scarce ammo, and enemy ambushes it gives the map enough tension to keep you playing. The author makes good use of the enemy selection, only neglecting boss enemies. The map offers no real puzzles, only a simple keycard hunt. Your time is spent killing enemies, and finding a card behind the horde. Ultimately the worst thing about this map was that it was too short. When I finished the map I was surprised, at in a little over 12 minutes I couldn't believe that was all. The ending itself is barely even obvious, in fact disappointing. I had been saving my RPG, Pipebomb, and Freezer ammo for whatever boss fight the map was building up to. I finished the map with well enough ammo to continue.
Overall, for the author's first time, it's really quite a good romp. It could have stood be a little longer, since the ending was a disappointment. The ending felt like the author was rushed to release his map, and in the future I hope he takes more time to polish his maps since I see some real potential. I recommend it to anyone looking for a quick play. I'll be interested to see what the author will offer in the future.
Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 58.45 KB
Download: Cavern (398)
Know of any other maps from this author? Let us know
====================================================================== THIS LEVEL IS NEITHER MADE BY OR SUPPORTED BY 3D REALMS. Title : Cavern Filename : Cavern.map Author : Tim Lowndes E-mail : tim.lowndes[at]gmail.com Web Page : - Misc. Author Info : Poor student Other Levels : - Description : Duke, the aliens have set up a base in the mountains!We need you to get in there and clear them out. Intelligence shows that they have a spawning ground located somewhere nearby. Go kill their babies and get out of there! Additional Credits To : Playtesters Forge and Jon Trevorrow for their helpful advice. All at the DNR forums for mapping help. Ryan Lennox for the Duke Nukem Informational Suite. ====================================================================== * Play Information * Episode and Level # : Stand alone map Single Player : Yes DukeMatch 2-8 Player : No Cooperative 2-8 Player : No Difficulty Settings : Not implemented Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : Mapster32 Art Editor(s) Used : None Construction Time : 1.5 months Known Bugs/Problems : Minor visual bugs due to engine limitations ===================================================================== *Important Information* Installation : Just place the .map file in your duke dir. Important Notes : Map is designed to be run in CLASSIC 8 BIT MODE! HRP will remove the pallete changes and ruin the lighting! You may distribute this map as long as no profit is made (yeah right) and I am acknowledged as author. ======================================================================