Author: Robert Carter
Released: 20th September 1996
Rating: 88
Review by Kim Robinson on 25th November 2007
An interesting space level by Robert Carter, good gameplay and effective shading and architecture make this an excellent level. There are a few quirks (as well as some nice ideas)... extensive rooms over rooms has caused some 'jump' bugs but this is to be expected. An all round great map!
Gameplay Type: SP
Requires:
Duke Nukem 3D v1.3d
Filesize: 74.52 KB
Download:
Beam Me Up Scotty (371)
Other releases by Robert Carter:
Bob1: Night Out,
Bob2: Moon Subway,
Bob3: Earth HQ,
Bob4: Long Haul,
Bob5
Know of any other maps from this author? Let us know
Mapping template:
Duke Dukem 3D Map Authoring Information
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Title : Beam me up Scotty
Filename : beamup.map
Author : Robert Carter
Email Address : BobME[at]AOL.COM
Misc. Author Info : Lost Episodes of Doom
: Hell Streets (9hellst.zip Doom ][)
Description : You start at a space station
under construction and space walk
around the alien space ship with a
barge in tow with our woman. Find
your way to the captains quarters.
Note : This map cannot be use as a basis of a
new level.
Additional Credits : Duke3D Team
: My son
: two Dave's (deathmatch people)
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Episode and Level # : user
Single Player : Yes
DukeMatch Level : Yes
Difficulty Settings :
* Construction * : New level from scratch
Known Bugs :
* Where to get this Map file *
FTP sites:
BBS numbers:
Other:
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This is not a product of 3DRealms and will not be supported by
them.
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