Released: 21st August 2005
Review by Fernando Márquez on 8th August 2007
A rather old level from way back in 2002 but just released recently and one of Kaiser's first attempts. A quite well designed level not in the vein of his later Kaiser Land series, but still of quality nonetheless. It also broadens a fantastic shadow work and a quite balanced ammo/enemy ratio with a quite linear gameplay that really doesn't escalate. Granted fun for 10-15 minutes, take a look-see.
Gameplay Type: SP
Requires: Duke Nukem 3D v1.4+
Filesize: 46.12 KB
Know of any other maps from this author? Let us know
====================================================================== Title : Asylum K Filename : asylumk.map Date : 2002 Author : KaiseR E-mail : ksr[at]cegetel.net Web Page : Misc. Author Info : French Dukin' psychopath :op Other Levels : KaiseR Land 01, KaiseR Land 02, Psyche, Lost Island, Stange World, Episode 5 Description : Just blast'em all... You'll think later... Maybe. ====================================================================== * Play Information * Episode and Level # : User map Single Player : Oh yeah DukeMatch 2-8 Player : Implemented but not tested Cooperative 2-8 Player : Implemented but not tested Difficulty Settings : No Plutonium Pak Required : Yes New Art : No New Music : No New Sound Effects : No New .CON Files : No Demos Replaced : No ===================================================================== * Construction * Base : New level from scratch Level Editor(s) Used : Dukedit (Mac level editor by John Inman) Art Editor(s) Used : None Construction Time : Dunno Known Bugs/Problems : None, AFAIK... * Where to get this MAP file * File location : http://www.bur.st/~duke3d =====================================================================