This is slightly more complex than regular water. This type of water utilizes a teleporter to mimic submergible water.
Submergible Water
Create an above-water sector, and a below-water sector. These two sectors must be the same size and shape. Tag the above-water sector [0,1]
, and tag the below-water sector [0,2]
.
Texture the above-water sector's floor with water (#336), and the
below-water sector's ceiling with water. If you want the water to look
like sewage, change its palette to 8. Place an S[Channel,7]
in the exact same place in each water sector.
Note: Don't place toilets or urinals underwater. After pissing in the pool, you cannot resurface! I suppose that's the punishment for the crime.
Submergible Slime
Contrary to popular belief, you do not have to give the underwater S
a palette value of 8 (or 3, or anything) to make slime.
To make Submergible Water glow like slime, simply replace the water textures with FLOORSLIME
(#200). Technically, you only need to do this to the below-water
sector's ceiling, but you should replace both water textures for
consistency.