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Advanced Effects - Doors - D9 : MultiSwitch-Operated Door

MultiSwitch-Operated Door

This type of door requires a bit more math than all of the other doors, but it's a very simple concept once you understand how it works. It opens and closes three different doors, one at a time, limiting the amount of multiple routes you can take at once.



Create a sector with three other sectors attached to it. Separate the three other sectors with any type of door you want (I'm using Ceiling Doors in this example).


Place a MULTISWITCH (#146) somewhere in your level, and tag it [ActivationSound,Channel]. Place two A sprites per door sector. This is a little complicated to explain, so I'll use a quick table to show you how they should be tagged:

Activator #1 Activator #2
Door #1 A[0,Channel] A[0,Channel+1]
Door #2 A[0,Channel+1] A[0,Channel+2]
Door #3 A[0,Channel+2] A[0,Channel+3]


Finish creating the doors if you haven't already. Now the three doors will open incrementally in the game!




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