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Advanced Effects - Sprites - A4 : Lightning and Rain

Lightning and Rain

Lightning and Rain add incredible atmosphere to a level.



Place NATURALLIGHTNING sprites (#4890) tagged [Channel,0] in areas where you want lightning to randomly flash. Place an S[Channel,28] in every sector containing a lightning bolt. Use WATERDRIP (#660) sprites for raindrops. It's important that you place WATERDRIP sprites on the ceiling, otherwise they'll be virtually intangible. Just point the mouse cursor at the ceiling, press S, then change the new sprite to a WATERDRIP. Tag it [1,0] to disable the dripping sound effects (a proper ambient sound will be used instead). Adjust its palette value to 13, and make it as transparent as you wish (with T). You can then copy and paste the raindrop from there. For realism, texture the floor with an animated raindrop texture (#5065, #5068). The final step is to place an M[AudibleRadius,358] for ambient rain sound effects. For AudibleRadius, a value of 1024 is equal to the largest grid square.




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